The Legend of Zelda: Breath of the Wild was introduced to ardent gamers at E3. The game sure didn?t fail to raise the anticipation further, which will continue to build until the title rolls out.
There is no denying that the game is packing in quite a punch. According to PC Gamer, Nintendo?s new Legend of Zelda could have well been a PC game as its specs is complete with all the elements ardent gamers would expect from a title rolled out for the PC platform.
Nintendo?s first new open world game in the Zelda series feature ?systemic design and open-ended exploration,? with a real world feel through the gameplay. Wes Fenlon of PC Gamer got his hands on the game and revealed that there is a weather and temperature system that just like in the real world, impacts objects in the game and the protagonist.
Fire in the game can also cook the food in turn giving more strength to the protagonist. With the world being completely open, gamers can continue to explore different areas but naturally, may require certain objects or items to enter a few places. Gamers can climb onto any surface in this virtual space including hills and mountains. Everything seems to be governed by physics in the game, just as it is in the real world, which could potentially make this title a big favorite amongst ardent players.
Naturally, such a complex title requires an equally robust team working on it. Zelda producer Eiji Aonuma in an interview with GameSpot shared that this is the biggest team ever working on a Nintendo game. With such a large production come a number of obstacles.
Talking about challenges, Aonuma said, ?When you have this many people, you may say the same thing to everybody, but everyone has a different perspective on it. If we made a game with that, we would have a very broken and disjointed game. One of the biggest challenges is making sure we all have a shared vision.?
Keep checking back for more updates on The Legend of Zelda: Breath of the Wild.