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Why City of Heroes rocks my world.

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It’s been a while since my last contribution. Since I don’t have the funds to keep up on every latest game (especially after my recent PS3 purchase), I’ve decided to post an article based on something that never gets old: Massive Multiplayer Online Role Playing Games. More specifically: City of Heroes.

If you’re even remotely involved in games and the general gaming culture, you know what MMO’s are. In case you don’t, let me explain a bit. This game type is, essentially, an extremely large game in which you can interact with other players online. You can fight together (or against each other) in groups with a single goal in mind: To progress in the game by leveling up, gaining certain items, or moving the story along. Sounds like a regular RPG, right? Perhaps, but there is one key difference: MMO’s can be continued through regularly added content. This gives the game a significant playtime which can grow into hundreds and hundreds of hours.

For the last several months I’ve been playing a little game called City of Heroes. For those of you who don’t know this game, let me explain what it is. City of Heroes is, essentially, the comic book MMO. You begin the game by building a Hero (or Villain if you have City of Villains). You choose the class of your choice, then the powers you wish to start with. Afterwards, you are sent to the character creation screen. This, in my opinion, is what helps make CoH so interesting. The creation system is so deep and involving. You can spend a significant amount of time just getting the right look!

However, that’s not the only thing that draws (Ha! Comic book pun!) me to this game. It’s the familiarity of it. I, like a lot of kids, grew up reading comic books. I still pick up the occasional issue every once in a while, but that was nothing compared to the addiction I fed all throughout highschool. Green Lantern, Superman, Batman, X-men, Spiderman, The Hulk. They all fascinated me. With City of Heroes, it’s like jumping back to a happier time (for me, anyway). And, as I continue to age more and more, I find that quality increasingly valuable. Taking down Arch Villains and Giant Monsters continues to give endless enjoyment, and my collection obsession gets it’s fill from achieving hidden badges (which allow a nice little sub-title under your name). Don’t get me wrong, the game itself is fun to play as well, but it’s these things that make it top notch and well worth the monthly fee.

The most beautiful part of the game? It’s playability. Unlike some MMO’s, you can pick up and play this game even after a nice long break. You DON’T have to be insanely involved in this online world ALL the time in order to keep up.

Any day now there will be an upcoming update to the game (referred to as ‘issues’). Issue 10 promises many new things including a World Event that allows Villains and Heroes to work together to stop an alien invasion, new enemies, even more costume parts to their already impressive line-up. From what I hear from the testers, it’s an extremely challenging event and I can’t wait to try it!

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