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Left 4 Dead 2’s Fourth Game Mode Revealed



Oct 8, 2009 – Valve, creator of best-selling game franchises (such as
Half-Life and Counter-Strike) and leading technologies (such as Steam and
Source), today announced Scavenge, the fourth game mode to be included in
its upcoming zombie thriller, Left 4 Dead 2.

Scavenge mode challenges players to compete in round-based games
of up to 8 players (Survivors vs. Infected). The Survivors must battle both
the Infected and the clock as they collect gas cans to refuel a generator
located in each map. Every can the Survivors pour into the generator scores
their team a point and adds time to the clock.

On defense, the Infected team plays as the boss Infected
(including the new Spitter, Jockey, and Charger). They must keep the
Survivors from fueling the generator by attacking them, destroying the gas
cans, or running out the clock. During a round, each team gets an
opportunity to play both sides, with the round going to whichever team
successfully delivers the most cans.

Coming exclusively to Xbox 360 and PC, L4D2 promises to set a
new benchmark for co-operative action games and become one of 2009’s marquee
titles. Set for release on November 17, the title adds melee combat to
enable deeper co-operative gameplay, with items such as a chainsaws, frying
pans, axes, baseball bats, and more.

L4D2 also introduces the AI Director 2.0, adding the ability to
procedurally change weather effects, world objects, and pathways in addition
to tailoring the enemy population, effects, and sounds to match the players’
performance. The result is a unique game session custom-fitted to provide a
satisfying and uniquely challenging experience each time the game is played.

Finally, with new Survivors, boss zombies, weapons, and items,
Left 4 Dead 2 offers a much larger game than the original, featuring more
co-operative campaigns, more Versus campaigns, new Survival maps, and a
brand new competitive mode all available at launch.

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