According to Naughty Dog of the Uncharted 4: A Thief?s End, the game is now aiming for 1080p60 in-game, and the team is saying that it has become an objective for all of its PS4 games.
Naughty Dog?s first title on the current-gen is a retooling of the post-apocalyptic PS3 game, The Last of Us: Remastered. It outputs a 1080p and maintaining a steady 60fps, and that is set to be the standard for Naughty Dog in the future.
However, there had been some doubts as to whether the game will be steadying at 60fps, after it appeared that there was a certain mode that locked the game?s frame-rate at 30.
?I think you’ll find that it’s really stable at 60fps. There’s a lot of games out there that say they’re 60, they feel 60 but if you push it you find some frame-rate dips. I think every game’s going to do that, and it’s going to happen to us too. It’s not going to be something massive where you’re going to tell the difference. I can’t tell, but I’m not a frame-counter. Some people on NeoGAF can,? Arne Meyer, Naughty Dog?s community strategist told the Eurogamer.
“When we came out and said we’re trying to hit 60, we saw that there’s a lot of debate between that, so why not cater to both sides of that. If you’ve really got a strong preference for that, why not provide that customisation for you? Speaking of NeoGAF, there was a guy saying he gets more nauseous at 60fps than 30fps, so he’s loving it. It’s kind of an anomaly, and most people are like – why are you doing that? It’s great that we’re able to include it,? Arne added.
The Last of Us: Remastered is helping ease the team into the current-gen, something it has been looking forward to do after the first Uncharted struggled with the transition from PS2 to PS3. The Uncharted 4: A Thief?s End, which will be released next year ? is going to benefit from Naughty Dog?s work on Remastered.
?A lot of it was because we could try something out on our PS4 engine. How far can we do it? Can we do a 1080p, 60fps game? We always wanted to do that, but for the types of effects we wanted to put on screen 720p30 was just fine. Now with the push to go even further that’s not fine enough. So we’re trying to rise to meet that kind of challenge too,? Arne said of the decision to make a remastered version of The Last of Us for PS4.
This obviously means that next year?s Uncharted 4: A Thief?s End will be aiming 1080p60.
“I think that’s what we want to push for with anything we’re doing on this generation. That’s sort of the mandate from when we were building the PS4 engine. Let’s see if we can do this and hit it. We hit it with The Last of Us Remastered, so why not stick with this?” said Meyer.
Photo Source: http://unchartedthegame.com/