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Ubisoft?s Child of Light to Embark on its Journey this 2014

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Aurora, the protagonist in the new 2D game Child of Light, will step out of the shadows and embark on its journey in the game world.

The game?s story earned praises as being poetic and full of fantasy. Aurora, a young girl from Austria and a duke?s daughter, became sick and fell asleep. She suddenly woke up in an unknown world called Lemuria. To be able to go back home, she was tasked to recover the sun, moon, and stars that were stolen by the game?s villain: the evil black queen. In her journey, Aurora is guided by Igniculus, a blue flying fairy-like creature. A player can choose between Aurora and Igniculus in solving a puzzle or in helping out other characters in battle.

The game, which is available in PC, PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One, has these features: RPG fighting mechanic (Child of Light has the RPG element of stat growth); solving puzzles, and teaching values (i.e. lending a helping hand to those that need it).

According to Patrick Plourde, the game?s developer and also the creative director of Far Cry 3, he drew inspiration in the styles of Ghibli and Yoshitaka Amano, with its primary inspiration coming from fairy tale illustrator John Bauer. Another inspiration is the classic Squaresoft PS1 RPG’s Vagrant Story and Final Fantasy VIII. This game is different from the ?masculine? games that Plourde have developed before as this new creation is ?light? and ?feminine?.

Plourde said that he intended the game, which is made on the UbiArt Framework engine, to be a complete opposite of Far Cry 3 as the themes in this new game are fascinating, soft, and feminine. He also added that ?Child of Light is about pressing the reset button, starting fresh and risk everything on something that I never did before.?

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The game?s animation style was also excellently done. Technical architect, Jeff Preshing, said that protagonist Aurora was actually animated in the same way as 3D games but was completely flattened to make it fit into the game?s 3D world. Fluid animations were especially used for Aurora’s hair, which was designed to appear as though it’s floating underwater.

Watch out for the game?s unveiling this 2014 to PC, Xbox 360, Playstation 3, Wii U, Xbox One, and PlayStation 4.

 

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