Terminal Reality Talks Infernal Engine

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Looks like they are using this engine for PC, Wii and 360 games only. No mention of PS3. I hope this isn’t a trend at this years E3. Here’s the full release:

*Terminal Reality’s Infernal Engine is the Power Behind Upcoming Titles The
Hunt and The Strike*

Piranha Games’ *The Hunt* and *The Strike show off the amazing
versatility of Terminal Reality’s Infernal Engine*

*MAY 4, 2009 – LEWISVILLE, TX -* Tired of fighting aliens? Maybe its time to
take a trip to the great outdoors: or at least the virtual outdoors.
Terminal Reality officially announced today that the award-winning Infernal
Engine is the technology behind Piranha Games’ bass fishing title *The
Strike,* as well as their hunting simulation *The Hunt*.

“The world of videogames is a varied one. Everyone knows about *Ghostbusters
*, but we at Terminal Reality believe in the extreme versatility of the
Infernal Engine,” said Joe Kreiner, VP Sales and Marketing at Terminal
Reality. “The inclusion of The Strike fishing pole and The Hunt rifle by
Griffin International shows how well the Infernal Engine works with gaming

Developers love the ease with which the Infernal Engine scales between
systems and both titles will be available for Xbox 360, the Nintendo Wii,
and PC. In addition to being a top notch development platform, the Infernal
Engine comes with best in class support and a streamlined content pipeline
to maximize productivity.

“We used the Infernal Engine to develop *Bass Pro Shops The Strike*. The
engine was very versatile, allowing us the freedom to create immense
environments with a high level of realistic detail,” said Russ Bullock,
President of Piranha Games. “Most impressive is that we did not have to
sacrifice the level size when we developed *The Strike* for the Nintendo
Wii. This truly is a cross-platform engine. As well, the support we received
from Terminal Reality was really impressive.”

Terminal Reality will be showing the Infernal Engine to interested
developers and publishers by appointment only at the Electronics
Entertainment Expo (E3) from June 2 – 4 in Los Angeles, CA. Companies
interested in the Infernal Engine licensing information can visit or email with an E3
appointment request.

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