Those who have been aching to get their hands on a new fighting game have a lot to be excited about as Bandai Namco’s next entry in the popular Tekken series is set to launch soon and those playing on the PC can prepare the game beforehand. Here are all of the details about the Tekken 7 PC version.
Tekken 7 PC Release And Pre-Load Details
Bandai Namco recently revealed the release details for the Tekken 7 PC version. As per Bandai Namco’s Ishaak Gravi, pre-load for the game “will be activated 48 hours before release. The release is planned at midnight CEST on June 2nd (the night from June 1st to June 2nd),” he says. He adds that pre-load will specifically start at midnight CEST on May 31.
Players should take note of the date so that they can get in on the game as soon as it launches. Those playing on consoles and with physical copies will have no problem as they’ll be able to play right away. The Tekken 7 PC version will require at least 60GB of space so players should free up a few storage memory right now.
The game can only run on Windows 7, 8 and 10 and a 64-bit OS is required. For processors, Intel Core Intel Core i3-4160 @ 3.60GHz or other equal processors would do. The game does require quite a heavy rig as the graphics are very refined and detailed, so decent drivers are required. The game’s Steam page notes that the minimum graphics cards required are NVIDIA GeForce GTX 660 2GB, GTX 750Ti 2GB, or equivalent. However, the recommended graphics cards are NVIDIA GeForce GTX 1060 equivalent or higher.
Tekken 7 is the next main entry in the franchise and the game has been available in Japanese arcades since 2015. The game follows the same formula of its predecessors, but there are a few new features to take note of.
One of the new gameplay mechanics is Rage Arts which allows players to execute powerful attacks that can shave off around 30% of an enemy’s health bar. Rage Arts can only be used once the player’s health is down at a set level. The other new feature is Power Crush and it allows players to continue attacking even after being hit by the enemy.