Splatterhouse brings back many fond “RETRO” memories for me. I know I’m just a sucker for classic remakes, but ONLY and I stress ONLY, if the remake is more on a visual side and does not take away from what made the classic a memorable play through.
I owned the TurboGrafX-16 version of Splatterhouse and trust me when I tell you the game had it’s issues, but none of them made the game bad “back in the day”. The controls were solid and worked well considering the limited animations of the character but all in all the game was a true gore fest for the time and satisfied the most hard core of gamer back in the late 80’s to early 90’s. The game was one of the more popular title for the Turbo system. But from what I’ve been reading and seeing, I hope and prey that the game is not lost in translation.
One thing that I know for sure right now is that it seems like this new Splatterhouse version will be visually pleasing as it’s TurboGrafX-16 rendition. I won’t go into the SEGA Genesis version as it didn’t appeal to me as much as the TurboGrafX version did. Just was a bit over the top considering that the Turbo game was more punch, kick and swing versus the Gen version which had you transforming your abilities via your mask, muscles, or guts or something that popped out of your abdomen? I don’t know, just saying.
Here’s what Bandia Namco has to say:
Inspired by the landmark 1988 arcade hit, Splatterhouse combines visceral, adrenaline-soaked combat with horror elements to deliver an original gaming experience that defies the boundaries of the traditional action category with over-the-top gore and shocking new gameplay mechanics.
Now developed internally by Namco Bandai Games America Inc., gamers will be confronted by horror and gore on an unimaginable level as you take on the role of Rick, a college student possessed by a bizarre terror mask. Bent on saving his girlfriend Jennifer from horrific otherworldly creatures, Rick must obliterate a path through massive legions or nightmarish creatures.
Embodying the unfiltered, primal aggression of its namesake, Splatterhouse gives players countless ways to decimate your enemies with extreme gore. Splatterhouse pulls no punches, taking gore and shock value to the next level with physics driven fluids and organs flying in all directions. Splatterhouse will be available in Q3 2010 for the PlayStation 3 and Xbox 360.
Now the latest Screens: