Gameplay

Spider-Man PS4 Has Sunset Overdrive’s ‘Fun Fluidity And Style,’ Says Insomniac Games

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Spide-Man PS4
Source: Marvel’s Spider-Man (PS4) 2017 E3 Gameplay video

Insomniac Games has confirmed that their work in Sunset Overdrive can also be found in Spider-Man PS4. Insomniac’s previous title allowed players to interact and use their surroundings to move fast to get to certain areas. Spider-Man PS4 would still have Sunset Overdrive’s “fun fluidity and style.”

In an interview with Daily Star, Insomniac Games creative director Bryan Intihar confirmed that Spider Man PS4 does take some systems off Sunset Overdrive, This Xbox One exclusive game features players fending off a mutant apocalypse with a light and humorous tone. Players could grind on rails, bounce off certain props and use other interactables to efficiently move away from enemies.” I guess, building an open world that is based on traversal, helped a lot, it gave us a leg up to start with, but at the same time, Spider-Man brings a uniqueness to it, Sunset was a lot more grinding and looking for things to go for, Spider-Man can go anywhere, do anything. Sunset gave us a leg up with adapting Spidey’s unique features, but we’re still retaining that same fun fluidity and style,” said Intihar.

In previous Spider-Man games, the superhero’s mobility tools like high jumping and web swinging your way in New York made the game fun. More than engaging Spider-Man’s story, players would just enjoy using his abilities to run around, climb buildings and hop on cars until they get bored. If fun movement is assured, Insomniac Games is definitely in the right direction of making this game.

So far, the Spider-Man PS4 E3 2017 gameplay trailer showcased few moments that allows Spider-Man to zip through platforms and web-swing to chase an objective. However, many fans worry about the trailer’s over-reliance on quick time events. Even though they’re cinematic and cool, quick time events tend to be scripted and prevent the player from doing anything else during the scene. Scripted events defeat a player’s flow especially if done too much. We’ll have to wait for the next announcement or gameplay trailer to see more of Insomniac’s plan for this title.

Also Read: Mister Negative: The Story Behind Spider-Man PS4’s Villain

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