PC Gaming

Resident Evil 7 VR Success Isn’t Surprising

By on
Resident Evil 7 VR
Source: Resident Evil 7: Biohazard | Launch Trailer | PlayStation VR video

In an interview with Sony PlayStation’s Jim Ryan, the company admits that they didn’t expect Capcom’s Resident Evil 7 to be a large success. However, Resident Evil 7’s success doesn’t seem to be surprising as it earned its good reviews and sales through its own gameplay merits. Here’s why the latest zombie game from Capcom deserves its warm reception.

Resident Evil 7 Surprises Sony

In an interview with Gamesindustry, Ryan said mentioned Resident Evil 7 as one of their strong VR titles. “We had no idea that VR would play such a significant part in the success of Resident Evil 7. The percentage of people who played that game on PS4, and then in VR, was in double digits. It wasn’t 10.1%, either. That was a big surprise to us.”

Ryan further explains that they still don’t know what kind of game will kickstart the interest in the VR industry. It could potentially be a full VR game, a VR-only mode, a VR version of a known game or some form of unique approach to the genre. To be fair, Sony has yet to show a good amount of full-fledged VR games outside of Resident Evil 7 that don’t feel like tech demonstrations. 

While AAA games such as EA’s Star Wars Battlefront and Call of Duty Infinite Warfare provided a free VR experience for its players, they were standalone experiences meant to showcase the VR tech. On the other hand, Resident Evil 7 allowed gamers to experience the full campaign from start to end in virtual reality. Capcom also made good use with its VR implementation as it allowed gamers to shoot where they look at, which made it easier to aim your gunshots.

Welcome To The Family, Son.

So far, Resident Evil 7 works well played on either its regular or VR version. Its developers focused more on giving a good fright and horror setting which focuses heavily on visual and atmospheric events. Players must survive and find a way out of a dark, creepy house that’s full of indeterminate-looking monsters and ambiguously hostile humans. It doesn’t take too long until the feeling of dread, paranoia, and horror kick in after spending time playing Resident Evil 7. This mix of unsettling feelings is doubled if done in VR as players see all of it happening in their face. Many fans were also looking forward for Resident Evil 7’s return to its horror roots and they weren’t disappointed.

As of April 2017, Resident Evil 7 have sold 3.5 million sales; however, Capcom initially expected to sell 4 million units. Nonetheless, the title has generally good review average on its PlayStation 4, PC, and Xbox One versions. It’s worth noting that Resident Evil 7 is only a PlayStation VR timed exclusive for a year, meaning it could head to Oculus Rift and HTC Vive soon. 

Also read: Resident Evil 7 Not A Hero DLC Gameplay Details Revealed By Famitsu, Chris Redfield To Handle Differently From Ethan

About the author

To Top