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Quake Champions: What id Software Learned From Overwatch and DOOM

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Quake Champions

Bethesda and id Software?s Quake Champions is about to enter the ?Hero Shooter? market soon. Despite the existing competition like Overwatch and Battleborn, the interview with creative director Tim Willits may explain a little more about the game?s strong points over these other titles. Here?s what we know so far about what Quake Champions learned from Blizzard Entertainment?s Overwatch and id Software?s previous shooter, DOOM.

No midseason patches and Champion releases

In an interview with GameSpot, Willits confirmed that Quake Champions will not have game patches or character additions during its competitive seasons. This update mindset is actually different from Overwatch and even MOBAs like Dota 2 and League of Legends. Usually, minor tweaks may bring up latent changes that both the players and developers may not see coming. If Quake Champions actually pushes through with this system, it?s possible that players may easily cling to the strongest picks in the game unless Bethesda has prepared an effective system to counteract this tactic.

Watching Overwatch?s balancing style

Willits confirmed that they are looking into how Blizzard Entertainment balances Overwatch?s systems. Currently, Blizzard Entertainment isn?t afraid to insert characters in the middle of the Competitive Play season like Ana and even completely tweak a character?s special ability to improve the game like D.Va. Other than that, the regular stat nerfs and buffs are also applied in Overwatch like the McCree nerfs and Zenyatta buffs. We can only wait and see if the upcoming Quake game will be balanced similarly to Blizzard?s style or if it will pick up a different style based from the data that Bethesda gathers from their competitors.

More improved old systems incoming

Lastly, Willits confirmed that they?ll go for the similar style that DOOM creative director Marty Stratton used in the game; the development team will take old systems and improve it in Quake Champions. It?s possible that we might be able to get the Arena shooter in the upcoming shooter, similar to earlier Quake entries, but in a ?Hero Shooter? setting approach. Willits promises that classic Quake modes like free-for-all and deathmatch mode will return in the game, but there may be additions in their Quake Champions version.

Quake Champions is expected to have its beta phase for PC next year. Quake fans will have to wait and see if this game will have the old Quake charms and bring a fresh eSport approach at the same time that?ll rival Overwatch, Battleborn, and other future ?Hero Shooters.?

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