The upcoming Overwatch update is without a doubt the most drastic yet. Blizzard has just announced that it will be abolishing hero stacking in competitive play. This means that only one of each hero can be present on a team at any given time. It?s a pretty radical move, considering they trumpeted hero duplicating as one of Overwatch?s key gameplay features during the game?s development.
No More Hero Stacking in the Next Overwatch Update
On the official Blizzard forums, game director Jeff Kaplan detailed how he and his team decided to implement such a huge change. He said that it was something being discussed internally for the most of Overwatch?s development life, but it was ultimately the differing dynamics of competitive mode that forced them to make implement the Overwatch update.
?In Quick Play, where things are intended to be more relaxed, this is fine. But in Competitive Play, we feel that hero stacking is becoming detrimental and leading to some not-so-great player experiences,? he explained.
?For example, we?ve seen organized teams on Assault and Hybrid maps use hero stacking to overtake the first point before the defense has a chance to counter. We?ve also seen players use specific stacked compositions just to frustrate their opponents or cause indefinite delays in overtime (among other strategies).?
The change is currently live on the Overwatch PTR right now. No timetable has been set ?for its release on the main client yet.
?If the change addresses the problems like we?re hoping it does, we?ll roll it into the upcoming PC, PS4, and XB1 patches once our public testing is complete. If not, we?ll hold off and explore other possible solutions,? said Kaplan.
What do you think of this upcoming Overwatch update? Is Blizzard right to limit heroes? Or will it change the very essence of the game too much? Let us know your thoughts in the comments below.