No Man’s Sky is one of the most anticipated games in recent memory, so the fact that it will be coming out later this week is huge news. Fans have been curious about how open-ended the game would be since the developers in Hello Games have hyped that aspect up to perfection. Fans know that the game will be huge due to the procedurally generated content, which guarantees that the space exploration sim will be like nothing else.
The procedurally generated content isn’t just limited to the game’s setting, ships and planets, though using the word ?limited? with the game is laughable. In an interesting bit of news, the space sim’s music and tools will also be procedurally generated, making for a completely different experience for each player.
Even the Mult-itool in No Man’s Sky is procedurally generated, as discovered by a Reddit user. Though it looks like a space gun, players might be able to find various Multi-tools in the game. It seems like the Multi-tool will take on a variety of forms as the player explores tons of planets, which should make the game more interesting than it already is.
We will also see procedurally generated creatures in the game, which should be enough incentive for players to explore each and every planet they see in the title’s open-ended galaxy. The game has some dinosaur-looking creatures which were promoted by the developers, but it looks like we will see some really random-looking life forms as the game goes on.
The procedurally generated music of the game will also definitely be interesting to hear. Since there are only a few gameplay videos out in the web, it has been hard to listen to the music and feel how random it is. This is something players will likely have to experience for themselves when playing the space exploration sim later this week.
With so many different planets to explore and creatures to discover, No Man’s Sky is a game everyone should pay attention to. The game will be coming out on the PS4 and PC on August 9, with no release plans yet for the Xbox One