Namco Announces Dead To Rights Sequel

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Wow more sequels! I hope they plan on taking the game to the next level. I’m getting tired of the sequel-mania that’s going on. RE5, KZ2, SF4…come on guys, put pen to paper and make something original. Other than that, fans of this game have reason to get excited. ūüôā Here’s the full release from Namco:


Gritty Crime-Action Series is Reinvented on Xbox 360(r) and
PLAYSTATION(r)3 system with New Combat System that Seamlessly Blends
Shooting and Hand-to-Hand Brawling

SANTA CLARA, Calif., (February 18, 2008) – NAMCO BANDAI Games America
Inc., today announced Dead to Rights(r) : Retribution, a ground-up
reinvention of the multi-million unit selling crime action series for
the Xbox 360(r) video game and entertainment system from Microsoft and
PLAYSTATION(r)3 computer entertainment system, developed by Volatile
Games. Thrusting players into a mature neo-noir crime drama as a vice
cop Jack Slate and his canine companion Shadow, the game introduces new
gameplay elements that unify the third person shooting and brawling
genres for a brutal and relentless new action-driven experience.

Returning to Grant City, a boom town gone bust that is falling to the
worst excesses of crime, greed and corruption; Dead to Rights:
Retribution follows vice cop Jack Slate as he fights to expose shadowy
figures that will stop at nothing to exert their deadly influence over
the crumbling metropolis. Dead to Rights: Retribution will form an
original story portraying key events that shape and define Jack Slate’s
character including how he and Shadow first come together as partners
against those who would bring the once great city to its knees.

Introducing an innovative new hybrid combat system, Dead to Rights:
Retribution puts the full combat potential of a highly trained, highly
agitated law-enforcement officer into players’ hands. Use your sidearm
to pick off enemies from a distance, take cover and blind-fire with the
game’s new ranged combat mechanics, or push the issue by taking human
shields, stealing weapons with special disarm moves or dishing out
Jack’s own brutal brand of justice with deadly takedown moves. Jack is
equally lethal in close-quarters combat, offering players branching
melee combos, counterattacks and disarms as they take the fight to the
criminal element of Grant City. Jack will encounter a variety of
ruthless gangs in the filthy slums and menacing alleys of Grant City,
each with their own unique abilities and fighting style that will test
his resolve to crush their murderous stranglehold.

Deadly on their own, Jack and Shadow are even more formidable as they
team up to defeat the threats they will uncover. Players will take full
control of not only Jack, but also Shadow at various points in the game
to stalk enemies or reach areas of the environment that are not
accessible by one or the other. Shadow’s heightened senses make him
skilled in detecting new threats or flushing out enemies from cover so
that Jack can easily dispense with them.

“Dead to Rights: Retribution represents a full re-boot for the
franchise, focusing on the raw intensity of mixed combat while
introducing a new mature Neo-Noir storyline that better fits its crime
drama roots,” said Todd Thorson, director of marketing and public
relations for NAMCO BANDAI Games America. “Fans can look forward to a
new combat system, built from the ground up to seamlessly mix equal
parts high-impact gunplay and brutal multi-opponent bare-knuckle
brawling as well as a more integrated play experience between Jack and
his partner Shadow as they exact revenge on those that have polluted
Grant City and tormented its desperate citizens.”

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