The highly praised masterpiece from Hideo Kojima, Metal Gear Solid 5: The Phantom Pain, is now available in some countries and users with last gen platforms may be worrying if getting the game for their PS3 or Xbox 360 would be a smart choice. Getting the game for current gen consoles is obviously the better option, however, the last gen consoles can still miraculously hold-up despite the ton of content in the open-world-game.
The Phantom Pain Xbox 360 and PS3 Version
According to Digital Foundry, the new Fox Engine used in MGSV TPP is ambitiously able to process everything required for last gen consoles:
?The Phantom Pain on last-gen is a remarkable example of raw, technological ambition. The open world, mission structure and feature-set are all present and correct. It is one of the very few last-gen games to operate with the physically-based lighting technology used so prolifically in the current-gen rendering era, and it?works.?
Of course, to make all of these features possible, a lot of setbacks had to be made. Both last gen versions? resolution drops around the 992×720 resolution as compared to the robust 1920×1080 resolution on PS4 and the native 1600×900 on the Xbox One, the report said.
The frame-rate-per-second (FPS) also severely drops from the recommended setting. Both last gen versions drop to 20fps during cut-scenes and gameplay and even rare instances where it dips to 15fps, the report said. On the other hand, both the PS4 and Xbox One version maintains a steady 60fps.?Both last gen versions? shadows and Level-of-detail are also severely inferior to the current-gen versions, the report said.
Gearnuke echoed the same sentiments in their comparison review.
What version of the game will you be getting?
Metal Gear Solid 5: The Phantom Pain will be released this September 1, 2015 for PS4, PS3, Xbox One, Xbox 360, and PC.
The Online Multiplayer mode of MGSV will reportedly release sometime this October 6 for consoles and sometine in January 2016 for PC.