Metal Gear Solid 5 The Phantom Pain Ending: Scrapped Mission 51 Was Unnecessary? DLC Is A Better Option?

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Numerous fans were angered when news broke out that the true Metal Gear Solid 5 The Phantom Pain ending was supposed to happen in a scrapped mission 51 titled ?Kingdom of The Flies?. But creator Hideo Kojima appreciated the speculation of two Metal Gear Solid 5 The Phantom Pain Japanese best-seller novelists who said that mission 51 was unnecessary and adding it would ?disrupt? the game?s balance.

?The very fact that V exists is a tremendous success,? novelist Manabu Makime said. It?s ?mission complete.? As for ?Kingdom of the Flies,? I think it?s become an easy target for players who haven?t reconciled their mixed emotions about the way the main story ends.?

?It?s like a punching bag for dealing with that stress. I guess people don?t want to accept that MGS is over. That?s my take on the various opinions that have been expressed about the way the ?Kingdom of the Flies? arc was left up in the air. Personally I think the game was fine without that chapter.?


According to novelist Hitori Nojima, mission 51 does not add anything to the main story of MGS5 TPP. Nojima also said that the ?Kingdom of The Flies? mission would also take too long to finish, breaking the episodic feeling of the game. Because of these, Nojima said that ?Kingdom of the Flies? would be better off as a DLC.

?If ?Kingdom of the Flies? had been in there, it would have been a pretty long segment by itself, and if you look at V?s story as a whole, adding in ?Kingdom of the Flies? as well would disrupt its balance. Unless it was spun off as a separate story entirely, it would ruin the structure of V?s narrative. My personal guess is that really, they wanted to release it later as DLC, or something like that.?

28 Years Of Dedication

According to Makime, the mere feat of seeing a story like Metal Gear see its end after 28 years without is a laudable achievement. He said that dedicating 28 years of one?s life to something while maintaining a high level of dedication is rarely achieved by artists.

?From my point of view as a novelist, I can appreciate the impossibility of bringing a story to its completion 28 years after it began, with no loose ends of contradictions. There isn?t a person alive who could do it; it?d be weirder if we could. Stories aren?t created by machines. There are bound to be things that don?t mesh together perfectly? It?s simply human. I see that as a part of this work of art by a human artist, so let?s love it for what it is.

I think that dedicating yourself to a single work of art for 28 years, and maintaining a high level of motivation toward that art, is so difficult, so unique, that there are hardly any other people in the world who?ve experience what it?s like.?

Metal Gear Solid 5 The Phantom Pain is available for PS4, Xbox One, PS3, Xbox 360, and PC.

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