After a failed launch plan for China, developer Carbine has laid off almost half of its workforce.
It was a bad day for developer Carbine as NCSoft has laid off a lot from the development team after the plan of bringing their MMO game WildStar to China failed. An announcement was made at Carbine?s official forum regarding the massive lay off in the studio. Here is the message:
?Earlier this morning, Carbine Studios completed a reorganization of its operating structure. Moving forward, the studio will focus on operating and updating WildStar as a live game in the US and Europe. As part of this change, the studio has canceled its plans to bring WildStar to China.
Unfortunately, as a result of these changes, we?ve had to reduce staff. These cuts are directly tied to WildStar?s evolution from a product in development to a live title, to the cancellation of work to bring WildStar to China, and to the overall performance of WildStar since launch in 2014.
These kinds of decisions are exceptionally difficult. The talented and passionate professionals who are impacted by these cuts have been valuable team members and respected colleagues. We wish everyone well for the future and will be providing severance and employment search assistance.
As for WildStar, we remain committed to the game. Over the next few weeks and months we will deliver a significant update to the game, kick off a variety of community events, and continue our work on new content that we will talk more about in the near future.?
According to a report from Polygon, the estimated number of employees that were laid off was around 70, which is almost half of the current Carbine workforce. No comment from NCSoft regarding the layoff as of this time.
WildStar is now a free-to-play MMORPG after it changed its business model last September 2015 as previously it was launched as a subscription-based game with micro-transactions.