Riot Games threatens toxic League of Legends players with a new punishment system
Just hours ago, Riot Games?s Lead Designer of Social Systems Jeffrey Lin (aka ?Lyte?) tweeted about a newly set up punishment mechanism for ?extremely toxic? players of their popular online multiplayer battle arena game League of Legends (LoL).
These are Lin’s exact words as he detailed the new League of Legends punishment scheme in a Reddit post:
“Today is the start of tests where we’ll be using a new machine learning approach + Player Support manual reviews to target extreme cases of toxicity (such as intentional feeding, racism, death threats, homophobia, etc) and handing out pretty severe penalties such as 14-day or permanent bans. Players that get permanent bans will see a ban code of 2500 during these tests.
We’ll be testing 1 server at a time in small doses to monitor the effectiveness of the system to carefully and minimize false positives. All Riot regions will get the same test at some point in the future. Depending on the results of the tests, we’ll be rolling this system out more permanently on all servers.”
He also noted that in the past, they have avoided naming and shaming those players in public. But they have recently realized that it is crucial to be transparent in order to gain the trust of their user base. With that in mind, they decided to post particular chat logs indicating the reasons why certain players are banned.
Riot Games had been repeatedly criticized for the apparent inefficiency of their existing tribunal review system, which is also aimed at sanctioning harmful behavior of players. That system has not been particularly excellent given the thousands of detrimental comments made in LoL chatrooms along with numerous complaints that have reportedly gone unnoticed. With this new League of Legends punishment scheme, Riot Games is obviously wanting to address the problem.
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Photo Credit: ?Leagueoflegends.Wikia.com