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League of Legends Kalista S6 Guide: Abilities Explained

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Active Ability: Kalista hurls a fast but narrow spear, dealing physical damage to the first enemy hit. This is useful for landing an extra spear if you are quite far from the target.Take note: If Pierce kills the target, the spear continues onward, passing all Rend stacks from the first target to the next enemy it hits. You can see that in the video below:

W. Sentinel

  • ????????The passive damage depends on ability-level: 12 / 14 / 16 / 18 / 20% of target’s maximum health
  • ????????Max damage done on minions: 75 / 125 / 150 / 175 / 200
  • ????????Mana cost: 25
  • ????????Cooldown: 30 seconds (up to 2)
  • ????????Range: 5500 (that is intense! it is a distance from botlane to midlane!)


Passive : If ?Kalista and her The Black Spear Oathsworn ally land a basic attack against the same target within 2 seconds, the target takes bonus magic damage. The damage is just ridiculous, always make sure to use this everytime it is available.

ACTIVE: ?Kalista commands a soul to move back and forth from the target location, ?up to a total of 7 laps. The ?Sentinel provides sight in a cone in front of it and, if it spots an enemy champion, screams and stalks them for the next 4 seconds. Use this as a ward for the river and brushes.

E. ?Rend

  • ????????Basic damage: 10 / 70 / 130 / 190 / 250
  • ????????Scaling with AD: 60%
  • ????????Damage per Additional Spears: 10 / 14 / 19 / 25 / 32 (+20% / 22.5% / 25% / 27.5% / 30% Attack Damage)
  • ????????Mana cost: 40
  • ????????Cooldowns, depends on ability level: 14 / 12.5 / 11 / 9.5 / 8 seconds
  • ????????Disappears after 4 seconds of inactivity (if you stop attacking).

PASSIVE: While ?Rend is not on cooldown, Kalista’s basic attacks and ?Pierce each attach a spear in her target for up to 4 seconds, stacking infinitely.

ACTIVE: ?Kalista rips all spears from enemies within rage, dealing physical damage and slowing them for 2 seconds. Spears beyond the first deal slightly reduced damage.

This ability is Kalista`s main source of damage. Always make sure you have enough stacks to kill the target before using your rend. I believe it should`nt be used for the slow unless your chasing someone with your team. Using it for the damage is always the best option.

R: ?Fate’s Call

  • ????????Cooldowns: 90 / 75 / 60
  • ????????Mana cost: 100
  • ????????Range: 1400

ACTIVE: ?Kalista draws her Oathsworn ally next to her, placing them in stasis for 4 seconds or until activated. Kalista’s Oathsworn will click on which direction they plan to land, stopping at the first enemy hit, and knocking up all surrounding enemies.


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