There have been a lot of mecha games all around, and that?s good for the gaming industry. Variety does spawn creativity, and mecha games will always be present as long as the game industry is going strong. Another certainty is that while there are mecha games, Gundam games will always be present. Ever since the anime came out, it?s always been present in one form or another; it has also maintained quite a big presence in Japan, which is why there seems to be no sign of it ever going away.
On the whole, a lot of Gundam games have already been produced. Recently, we have seen Dynasty Warriors: Gundam Reborn and an update for Mobile Suit Gundam: Extreme Vs. As entertaining as these games are for the fandom of the series, the trouble is, this year, the only Gundam title that has ever managed to step in the shores of North America is Dynasty Warriors: Gundam Reborn, and that?s it.
There has been a steady influence of the Gundam stories over a lot of games, most notably those that focus on the relationship of pilots with their specialized mobile weapons. It is interesting to note, too, that as big as Gundam is in Japan and other places, the series only managed to make it over to North America in the late 1990s. There isn?t a release of Gundam on the NES, as a Zeta Gundam game that was supposed to come out was scrapped. There were a lot of other attempts, though.
Such attempts, if gamers can recall, were the games on the NES such as M.U.S.H.A and Veigues Tactical Gladiator. These games did, in one way or another, borrow from the Gundam mythos. Shooting up those fleets of warships; pilots with interesting back stories; robot grunts that were detailed to look more than just grunts looked all too familiar.
Yes, some of these games went as far as to feature a story that involved space politics and conflicted pilots that treated their mechs like family. It all sounds too familiar; after all, the very first Gundam featured a pilot from the ?enemy? faction whose father was murdered, and whose goal in life was to overthrow the current ruling family of the faction. Even the original hero Amuro Ray?s loyalties were tested later on in the series.
Capcom, in a nod to the Gundam Series, released their own Armored Warriors title which featured Blodia (used once again in Marvel vs. Capcom, piloted by Jin). These series featured a brawler, and another was a side-scrolling, RPG type of game. It was also one where you were allowed to swap scrapped body parts and weapons with those of your enemies.
Later on, in the 2000s, Gundam managed to make its presence and weight felt even more when the Gundam Wing series aired on Cartoon Network. Toys and model kits followed suit, to the delight of hobbyists and rabid fans of the series elsewhere in the Northern American shores. Another notable nod to the series, as the PlayStation 2 made its debut, was Hideo Kojima?s Zone of the Enders, featuring a boy making contact with a veritable war machine of epic proportions.
A lot of these games were really following the same successful formula inspired by the anime franchise. Of course, these games mentioned here aren?t the only games to have followed the Gundam formula. Try to remember; you may have played a game which felt very Gundam-like.