Guitar Hero: Aerosmith Rocks Us This June

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Talk about milking a franchise! Could they just release an Aerosmith DLC pack? I guess this is cool though, Aerosmith is one of the greatest rock bands in history. It will be like getting a full greatest hits album with the option to play it too. Full release after the jump:


Epic Collaboration Creates First Music-Based Game to Feature One Band

Free Download of “Dream On” Offered to Commemorate Alliance

Santa Monica, CA – February 15, 2008 – Fire up the fret board, crank the
amp to 11 and get ready to rock this way with Activision, Inc.’s
(Nasdaq: ATVI) Guitar Hero(r): Aerosmith(r), the first game built around
the legendary music of America’s Greatest Rock ‘N Roll Band: Steven
Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. Slated
for release this June, this latest installment from the franchise with
the #1 best-selling video game in 2007, puts players in the shoes of
Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out
alongside frontman Tyler and drummer Kramer. Gamers will experience
Aerosmith’s GRAMMY(r) winning career, from their first gig to becoming
rock royalty, in a way that no other entertainment vehicle offers.

To celebrate this historic, ground-breaking collaboration, Guitar
Hero(r) III: Legends of Rock fans will have the opportunity to download
and jam to Aerosmith’s “Dream On.” The song will be available for free
from February 16-18 on Xbox LIVE(r) Marketplace for Xbox 360(r) video
game and entertainment system from Microsoft and PLAYSTATION(r)Store forthe PLAYSTATION(r)3 computer entertainment system. For more
information, please visit

“Having a game built around Aerosmith has been a huge honor and really a
great experience for us,” says Joe Perry. “We’ve put a lot of ideas into
the game so that fans can have fun interacting with our music, getting
inside our body of work and learning about the band’s history.”

Steven Tyler says, “Any band that can go from ‘Don’t Want to Miss A
Thing’ (Aerosmith’s #1 smash hit) to the ass-kicking ‘Sweet Emotion’ to
the cheekiness of ‘Love in an Elevator,’ to the classic ballad ‘Dream
On’ shows why Activision chose us to headline this game based on the
diversity of the Aerosmith catalog. Not only is songwriting a bitch, but
then it goes and has puppies.”

Perry adds, “On a larger scale, it’s cool for us to be pioneers helping
to rebuild the music industry through a format like video games. It’s
great for rock since the record companies are struggling to make sense
of how things are changing. Fans want to get and experience music in
new formats–and there are going to be some of them who will play the
game, then pick up the guitar for real and start bands. It’s what’s
happening now, and it’s only going to build more momentum in the future.
It’s a massive change for the music business.”

“We are extremely excited that Aerosmith chose to team up with Guitar
Hero, bringing one of the world’s all-time best-selling artists together
with one of the biggest video game brands, to deliver a new and unique
interactive way for our customers to connect with artists and their
music,” said Dusty Welch, head of publishing for Activision/RedOctane.
“This partnership will give Aerosmith, a band that has sold more than
150 million albums worldwide, a powerful and innovative platform to
reach their fans and new audiences.”

Guitar Hero: Aerosmith brings these quintessential rock legends to the
interactive realm to create the ultimate gaming experience. As fans
progress through their careers in the game, they can rock out to scores
of Aerosmith’s greatest hits, as well as songs from celebrated artists
that the band has either performed with or has been inspired by in some
way. Venues from historical moments during the band’s illustrious
career offer the experience of “sweet emotion” and further capture the
essence of the band’s rise to fame.

Guitar Hero: Aerosmith is being developed by Neversoft Entertainment for
the Xbox 360(r) video game and entertainment system from Microsoft and
PLAYSTATION(r)3 computer entertainment system. The Wii(tm) version is
being developed by Vicarious Visions. The PlayStation(r)2 computer
entertainment system version is being developed by Budcat. The game is
not yet rated by the ESRB.

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