Tomodachi Life is on its way to North America and Europe this June for the 3DS. Last April 10, there was even a hilarious Nintendo Direct. If you haven?t seen it, it would be the best thing to check it out later.
The game is scheduled for release in the US and Europe for June 6th and this a great news for 3DS owners who weren?t able to experience the first version of the game back in the DS days. It is originally intended to be exclusive with 3DS only, but producer Yoshio Sakamoto stated that the game might work well with a home console just the same as it would with 3DS. No home consoles to pin point here and it is certainly obvious that he is referring to Wii U.
Sakamoto mentioned that, while the game seems like it was inspired from Animal Crossing, the game wasn?t really developed with the same pattern the people had for Animal Crossing. ?The console version of the game is not really something they have planned for Tomodachi Life, but since it is making its way to the west, the developers are certainly going to have to consider it.
Sakamoto said that the game took two years to develop, while the localization took another one. They contracted some third party developers to help with the localization of the game. The original DS version did not get any US (English) version due to Nintendo DS? limitations.
The game features ?Mii? characters which you use for creating your avatars with Wii, DS, 3DS and Wii U. The game is not really ?a game? at all (or one might think of it) as it has an extremely open-ended style. Think Sims and Animal Crossing had a love child, which had the power of Facebook. If anything rings a bell, that?d be none other than Tomodachi Life.