After receiving news about the Final Fantasy VII remake, Square Enix finally steps in and explains some of the parts, especially on the reported mult-series approach to the game.
Fans were happy on the revelation of the new gameplay trailer, then on the following day, news broke out that Square Enix plans to release the game in an episodic approach. Today, they are explaining it further on why they decided to pursue that approach. An interview with the producers was made from Japanese gaming magazine Famitsu, gaming site Gematsu has provided the translations for the snippets
The official title is Final Fantasy VII Remake. This is because they wanted to convey to users that it?s a remake rather than a spin-off or sequel.
- Various companies, including CyberConnect2, are assisting development. However, CyberConnect2?s production tastes differ from that of Square Enix?s, so the two companies are keeping very close with each other. Director Tetsuya Nomura was annoyed by the direction of the latest trailer, so Square Enix changed it to be closer to its own style.
- Final Fantasy VII: Advent Children?s models aren?t being used because they?re more than 10 years old and are too deformed (in the sense that they?re unrealistic). Each part of the remake?s models have been adjusted many times over to be a proper balance between realistic and deformed.
- The entirety of the latest trailer is all in-game, except for the snippets from the E3 2015 teaser trailer. You can alter the camera angle during the train scene.
- Cloud looks skinny due to his white skin and the lighting.
- The scenario where Cloud cross-dresses for Don Corneo will still be in the game, but it hasn?t been designed yet.
- The ATB gauge is there, but it?s not the type where you wait for it to fill up and then attack. Instead, it?s its own system that lends to the action of this game. Its name might also be changed. Nomura says you should pay particular attention to when the gauge turns red.
- There are three-member parties and you can switch freely between them. You can also just control one character if you don?t want to switch.
- You?ll be able to explore various locations in Midgar that you couldn?t explore in the original game.
- The quality of the latest trailer is just the starting point. Now that they?re able to showcase the direction of the remake, they?re moving into polishing.
As for making it episodic, an interview with Dengeki Online was made with Tetsuya Nomura and Yoshinori Kitase. Here are some excerpts:
Final Fantasy VII Remake is a multi-part series. Please tell us more about this decision:
Kitase: ?The idea that a remake of Final Fantasy VII would not fit into a single release was there from the very beginning. We still can?t share more information about its multiple parts, but please look forward to future announcements.?
Nomura: ?If we dedicated our time to a single release, parts of it would become summarized. We?d have to cut some parts, and additional parts would come in few, so rather than remake the game as a full volume, we decided to do multiple parts.?
Kitase: ?As you can see in the trailer, we showed Sector 1 and Sector 8, but in those areas alone, I think you can see a lot of density. When you?re remaking the entirety of the original version in that quality, it?s not possible to fit it all in one release.?