They may be the worst company in America, but they still dominate the console market.
In a recent financial results for second quarter of 2016 which ended on September 30, 2015, Electronic Arts still the top publisher in terms of software sale for the home consoles. EA has reported that their EA Sports franchises has a monthly average player increase by 30% for their titles such as Madden NFL 16, NHL 16 and FIFA 16 combined.
Also their Battlefield franchise with Battlefield Hardline and Battlefield 4 continue to increase with 6 million monthly average players. And with the upcoming Star Wars Battlefront game arriving on November, expect a large spike on the players in their multiplayer servers, as their open beta has attracted more than 9.5 million players, which is the biggest beta test in EA?s history.
EA?s Chief Executive Officer Andrew Wilson has expressed that ?It?s been a great quarter.? Our EA Sports titles are connecting millions of passionate fans around the world to each other and the sports they love, we have new mobile experiences for our players, and deeply-engaged communities in our live services. With Star Wars Battlefront launching in less than three weeks, and a stunning new Need for Speed just days away, we?re excited for the holiday season and the remainder of the fiscal year for Electronic Arts.?
For the second quarter, EA managed to earn a non-GAAP net revenue of $1.146 billion and if the services for their EA Sports games continue to improve, they might get a 64% increase year-over-year. Chief Financial Officer Blake Jorgensen said ?Results exceeded our expectations again. Based on the ongoing strength of our business and reception of Star Wars Battlefront, we are raising our full-year outlook for the second time.? Our markets are very healthy, the digital transition continues to drive margins, and engagement in our live services and excitement for our upcoming launches is exceptional.?