Dragon Ball Xenoverse 2 will supposedly be bigger than the first game, and the first trailer may have proved it. The new hub world is much bigger, and having the ability to fly or use vehicles in the city is excellent. One thing that the first game lacked was transformations for existing and customizable characters, which hopefully gets fixed in the sequel.
While players could turn into Super Saiyans, those who picked a Namekian or a member of Frieza’s race was stuck with a regular-looking version of the same character. Admittedly, Namekians don’t have the ability to transform, but it would be a nice addition to the sequel since it is something that fans have not seen in the anime or manga.
As for the characters from the show and comic, Dragon Ball Xenoverse 2 would benefit greatly if it adds all of their transformations. Frieza immediately went from his first form to his last in the first Xenoverse title, while Cell was already in his final state when players faced off against him.
Some of the Saiyan characters were also lacking transformations. Trunks, for example, could not turn into his Ascended Super Saiyan form. This form of Trunks makes him bulky and extremely strong, though it also makes him slower than most of the characters in the game.
Fans also get to see Broly in the game, but he is already in his Legendary Super Saiyan form. It would have been nice to use the early version of the character that could transform into the bulking monster that gave our heroes so much trouble.
These additional transformations could make the game more fun, as players would have more options to choose from. Adding more playable races would also increase the replayability of the sequel, though the first game was already pretty addictive by itself.
Dragon Ball Xenoverse 2 will be available on PS4, Xbox One and Windows PC. The console versions of the game will be available in the US on October 25 and Europe on October 28. The PC version of the game will get a worldwide release on October 28. ?