Dragon Ball Xenoverse 2 might need a few changes to be better, but there are definitely elements from the original game that should stay. For all its faults, the first Xenoverse game provided a fun MMO-style experience that made players feel like they were a part of the Dragon Ball universe, which is commendable.
The new characters should be fun to play, and some of the new elements seen in the short gameplay video look promising, so it?s clear that they are trying new things for the sequel. Still, here are a few things from the first game that should stay and may even be improved upon.
One of the best aspects of the first game was learning some of the techniques of well-established characters like Vegeta, Piccolo and Goku. It really made the game feel like an RPG with fighting game elements, which isn?t a bad thing.
It was one of the most praised elements of the game and should clearly stay in Dragon Ball Xenoverse 2. Adding new characters to learn from would be icing on an already great cake, and it would be fun to learn more ultimate moves that were not in the first game.
While critics felt like it was too easy to spam a combo, the combat truly felt like players were in a Dragon Ball Z game. Sending opponents to the air and blasting them with a Kamehameha is one of the best feelings in the world, at least for fans of the series.
Admittedly, some things need to be balanced a bit, since it?s really easy to spam Ultimate Moves after turning into a Super Saiyan, for example. Aside from that, the combat is fine, as it strikes the balance of being in-depth enough for experienced players but accessible for newer fans.
The most replayable aspect of the game, Parallel Quests, need to stay. This is pretty much a given since fans really loved these missions, but adding more of them would just be super — nothing more, nothing less — though the developers could be more forgiving with the game?s loot drops.
Dragon Ball Xenoverse 2 comes out later this year on PS4, Xbox One and Windows PC.