Dishonored 2 is bringing a lot of new elements to the series, but multiplayer isn?t one of them. Today, in an interview with GameSpot, Arkane Studios Creative Director Harvey Smith detailed some of the reasons why he and his team chose to exclude any sort of multiplayer mode and why you shouldn?t expect it in future installments either.
Dishonored 2 Multiplayer? Don’t Bet on It says Director
Smith said that he ?would love? to see co-op play in Dishonored 2, but his previous experiences with other single-player-focused games discouraged him from including it. He cited his time with the co-op mode of System Shock 2 as an example of how playing with friends actually diminishes the gameplay experience.
“It went from being scary and [making you feel] very immersed in what’s going on…and then you’re watching your friend…boing, boing, boing,” said Smith, referencing how his friend would spam the jump button to move around the game. “Maybe there is a way to do it, but not for this series, I think.”
It?s easy to see where Smith is coming from. In a game world like Dishonored?s where stealth and tension play such huge elements, having another friend with you joking over voice chat seems like a real mood killer.
If a cooperative mode ever comes to a future Dishonored title, it would most likely have to be in a stand-alone campaign designed specifically with multiple players in mind. This way, gamers would really have to work together to time stealth kills and figure out interesting ways to combo Dishonored?s many supernatural powers.
Despite the lack of multiplayer, Dishonored 2 looks like it will have plenty of content to keep players occupied for a while. What do you think of Smith?s comments? How would you want a hypothetical Dishonored multiplayer to play like? Let us know your thoughts in the comments below.