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Destiny 2: Everything We Loved And Hated From The Gameplay Trailer

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Destiny 2 Gameplay Trailer
A Look At Destiny 2 [Image Captured From Destiny 2 Gameplay Trailer]

Fans of the first Destiny were in for a treat a few days ago as Bungie finally revealed gameplay footages of the upcoming sequel to Destiny. We finally got the chance to see most of the things Bungie is adding to the game, as well as a few new features that are returning from the first entry. Reactions for the game may be mixed for now, but the hype leading towards the release of Destiny 2 is far from unwavering.

The recent gameplay reveal of Destiny 2 focused on the game’s story, combat system, new classes, and many more. From this early on, we can tell some of the features are looking promising in the sequel while some look a bit problematic. Here’s everything fans loved and hated about the upcoming sequel.


We got to see the full premise of the story and it’s something to look forward to. The Cabal has attacked the Tower and along with the destruction of the previous hub is the imprisonment of the Traveller. The players will fight back alongside returning characters such as Cayde-6, Ikora Rey, and Commander Zavala.

From the look of things, Bungie is going to have a simpler approach with the story of the next game. We’ve yet to know how this story will be told when the full game launches but players are hoping that Bungie will do away with Grimoire Cards and just allow us to learn the story upfront.

Next up, we got to see the explorable worlds in the sequel. With the Tower destroyed, the new hub that players will mostly spend their time in is the European Dead Zone, a village in the center of a forest. According to Bungie, the new hubspace will be larger than any area in the first game and there will be a lot to explore in it.

Bungie also revealed the other new areas players will get to roam around in, namely the Titan, IO, and Nessus. What’s good about the new areas is that they are vastly different from each other. Even better news is that Bungie has increased the size of the new areas and that players can accept side quests while in them,  a feature that was missing from the first game.

When it comes to the new subclasses, there will be the Dawnblade for the Warlock, Sentinel for the Titan, and Arcstriker for the Hunter. Each offer their own new ways to play and returning players from the sequel have the chance to try out these new subclasses when the game arrives.


From the get go, fans got to see how combat looks in the second game. A lot may have gotten the vibe that beneath the new features, Destiny 2 plays similarly to Destiny. One of the immediate reactions was that Bungie showed off features that were very similar to the first game.

When it comes to combat, it’s obvious that the first game is a big inspiration for Destiny 2. We can’t blame Bungie though as it’ll be harder for them to introduce new gameplay mechanics for the basic shooter formula that they have. What we’ve seen is just a teaser for what’s to come and many are hoping that Bungie spices up the gameplay even for a bit.

Another thing that might’ve disappointed fans is the way players move from hub space to other area. It’s very similar to the first game as players will simply have to pick the area they want to explore. The only difference is that players can get to other areas much quicker as there’ll be no need to go into orbit unlike in the first game.

Additionally, the HUB looks exactly the same as the first game. Some have stated the game simply looks like an expansion due to this. Nonetheless, some believe Bungie shouldn’t change something that was good to begin with.

Also read: Destiny 2 Xbox Scorpio Details At E3 2017, Says Bungie

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