Bungie’s sequel to 2013’s Destiny is set to launch a few months from now and despite the poor reception when the first game launched, fans are still excited for the sequel. Bungie is looking to improve the experience for the sequel and they’re doing so in major ways. The publisher even revealed just how much content Destiny 2 has over the first game.
In a recent interview with Game Industry, Activision CEO Eric Hirshberg reveals a few more interesting details about Destiny 2. The CEO first expresses that he wasn’t satisfied with what went down with the first game. Specifically, Hirsberg is talking about what happened with the post-launch content of Destiny.
“We got a lot right with Destiny 1, but one of the things we didn’t do was keep up with the demand for new content,” Hirshberg says. He adds, “I feel like that, as great as [DLC packs] The Dark Below, House of Wolves, The Taken King and Rise of Iron all are, clearly there was appetite for more.”
He adds that one of the things that players will see post-launch of Destiny 2 is an array of additional AAA developers under Activision who are going to work with Bungie for the game’s DLCs. The developer includes Vicarious Visions who worked on the Crash N.Sane Trilogy. The other developer is High Moon Studios, who also worked on the first game.
In the interview, we can safely assume that there is going to be a slew of post-launch content for the game. Since there are a few AAA developers going to work on the post-launch content for the game, we can also expect a variety of experiences from it. This is just one of the many things that will make Destiny 2 a better entry over the first game and those looking to play the game for a long time are in for a treat.