It seems like publisher Activision and developer Sledgehammer Games are looking to change the formula with Call of Duty WW2. It was earlier announced that the new Call of Duty game is looking to make players embark on a visceral campaign in both its story and gameplay.
Polygon earlier reported that the single-player campaign will not feature auto-regeneration of health. Meanwhile, GamesRadar reports that ammunition will be scarce and players will have to rely on squadmates to to have more bullets.This means the developers are going for a more brutal game where players need to think twice before engaging an enemy.
While all of these features sound great on paper for those who are looking for a more hardcore experience, Sledgehammer Games should consider adding the tried and tested Specialist mode from Call of Duty Infinite Warfare. Developer Infinity Ward’s shooter in space allowed players to engage in a more realistic game after completing the campaign mode once. The Specialist difficulty setting made each enemy encounter more satisfying due to the new mechanics it introduces.
Infinite Warfare Specialist
First off, health doesn’t automatically regenerate when hiding behind cover. It’s something that Call of Duty WW2 is also doing for presumably most of its difficulty options in the single-player campaign, which is nice for those looking for an old school experience. Players need to use a NanoShot to heal in Infinite Warfare’s Specialist mode. Meanwhile, its possible Call of Duty WW2 will use rations or health packs instead due to the lack of an auto health regeneration.
Additionally, enemies can damage each body part of the player in Specialist mode. Similar to the Metro games from developer 4A Games, getting shot several times on the head causes crack marks to appear on your field of vision. Once it receives enough damage, the helmet will break and the next headshot will result to an instant death. Due to this, players will need to procure new helmets scattered throughout the game.
Also, getting shot on either arms or legs will cripple that specific body part. You’ll be unable to efficiently use primary weapons when your arms get busted and you won’t get to move properly with a broken leg.
Due to these added challenges, players needed to choose their loadouts more carefully before engaging in each mission in Infinite Warfare’s campaign. Being able to choose your loadout before engaging in missions in Call of Duty WW2 will also be an interesting thing for Sledgehammer Games to do.
Overall, adding these mechanics in the campaign mode of Call of Duty WW2 will help create a more authentic gritty shooter. Activision has yet to announce any of their game modes, so its still possible for this difficulty option to be included.
For The Masses
The Specialist mode in Infinite Warfare is extremely challenging considering the difficulty is fixed to Hard mode with all the added mechanics. It would be great if Sledgehammer Games can add a Specialist option in any of the Easy to Veteran difficulty settings to allow more players to engage in this experience.
There’s definitely a market for masochore games such as Dark Souls and Nioh. However, its previously been reported that most Call of Duty players ignore the campaign mode and focus on the zombies and multiplayer content. Having these features in all the campaign difficulty setting will surely spark up interest in the game, even if it may sound gimmicky on paper.
Aside from the single-player campaign mode and the usual zombies multiplayer, its been leaked before that Call of Duty WW2 will have cooperative multiplayer mode that features an original story. This is also a great place for Sledgehammer Games to implement the Specialist mode.
Call of Duty WW2 will launch on November 3 for the PS4, Xbox One, and PC. Access to the Private Beta will be granted to those who pre-order the game on PS4. Additionally, Call of Duty WW2 will have a $99.99 Pro Edition that includes the season pass, a steelbook, and more content.