Bethesda Pushes ‘Elder Scrolls: Online’ for Consoles 6 Months Further

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The Elder Scrolls: Online?s console port might be going through the same ?problem? that the game Destiny has been going through (though it is the other way around with Destiny on the PS4). Making sure that a game that consistently runs more than just ?barely? fine is a must, especially with big-name games like The Elder Scrolls. This is why the developers might have delayed the release date of the console port of the game for another six months.

That is the very reason why Bethesda is taking it slowly and surely for their premium game as their fans have extremely high expectations. They are avoiding things that will mess up the entire gaming experience, big or small, from bugs, glitches to unbalanced aspects of the game (which should have been already addressed in the PC version of the game). All these are the causes of the possible ?changes? in the game publisher?s ?planned? release.

Instead of June (which is barely just a month away), the development cycle was extended for another 6 months, to smoothen out things and make sure that everything runs as they should, without any obvious bugs or mess-ups. This was Bethesda?s foolproof way of avoiding a huge backlash from players who will play the game on separate platforms aside from the PC.

?We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer?s networks?which are both different from the PC/Mac system as well as different from each other?has been a challenging process. It has become clear that our planned June release of the console versions isn?t going to be possible. Though we have made great progress, we have concluded that we?ll need about six months to ensure we deliver the experience our fans expect and deserve.?

While this was actually more of a good thing than not, players are still skeptical about Bethesda, focusing too much on how the game will work with Xbox One/PlayStation 4, rather than the ?real? existing and potential problems. Nevertheless, there will be a beta testing period for the console port of Elder Scrolls: Online, though there?s no official word from them yet on when this will commence.

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