Damn, the controllers are still warm from Operation Anchorage and Bethesda is already gearing up for the second DLC pack, The Pitt. The Pitt takes place in Pittsburgh, Pennsylvania. There are new weapons and achievements plus a great new storyline to follow. Here’s the full fact sheet:
PUBLISHER: Bethesda Softworks
DEVELOPER: Bethesda Game Studios
PLATFORM: Xbox 360TM and Games for Windows®
RELEASE DATE: March 2009
DESCRIPTION: The Pitt allows you to travel to the post-apocalyptic remains of Pittsburgh, Pennsylvania and become embroiled in a conflict between slaves and their Raider masters. Explore a sprawling settlement ravaged by time, neglect, nuclear radiation, and moral degradation. The Pitt is filled with morally grey choices, shady NPCs, new enemies, new weapons, and much more.
STORY: The Pitt opens with a desperate radio message, and a meeting with its sender, an escaped slave named Wernher. Wernher claims that the leader of “The Pitt” has created a cure for mutations… and he needs you to go in and retrieve it. From there, the player can proceed in a number of ways, in true Fallout 3 style. Do you fight your way in, or disguise yourself as a slave? Ally with the slaves, or join their Raider overlords? The Pitt is very morally ambiguous – there’s no real right or wrong, just choices to be made, sides to be chosen, and a mystery that could send shockwaves throughout the entire Wasteland.
• Explore an entire new area – the post-apocalyptic ruins of Pittsburgh, Pennsylvania, known as The Pitt!
• Find and use new weaponry, such as the AutoAxe, a new melee weapon with a powerful, serrated rotary blade hungry for flesh.
• Discover new side quests and subtle plot elements and determine your path in this place where nothing is “right” or “wrong.”
• Exclusive new perks and achievements!