Tag archive for ‘Game Boy Advance’

VBANext rev 7a1e9-mm-355 now available for download

by Rith - on Jul 29th 2011 - 1 Comment

Here comes VBANext rev 7a1e9-mm-355. This is not an official release by squarepusher; therefore, it may or may not be stable.

Changelog for revision 7a1e9f627f

  • (PS3) Went through code with debugger/disassembler – got rid of a lot of LHS penalties

Change prior to this release includes:

  • (PS3) FBO mode – Corrected Cg params for shader 1/2
  • (PS3) Changed another zlib include
  • (PS3) Might fix Mingw compile issues

Download VBANext rev 7a1e9-mm-355 »

source Elotrolado

VBANext – Successor to VBA PS3

by KingX - on Jul 9th 2011 - No Comments

The latest news about the VBA PS3 is that it has been made obsolete. The future successor of the VBA PS3 is VBANext. VBANext aims to be a faster, slimmed down version of VBA-M that is suitable for use on platforms such as consoles and handhelds. As of this moment there has not been a release. Once the release is out, we will inform you of the news. VBANext will target the PS3, Xbox 360, and Mobile. Stay tune and be ready for VBANext.

VBANext aims to be a faster, slimmed-down version of VBA-M that is suitable for use on platforms such as consoles and handhelds.

VBANext is the successor to VBA PS3 for the PlayStation3 platform. VBA PS3 as of this moment is made obsolete.

Platforms
At the moment, VBANext targets:
•PlayStation3
•Xbox 360
•Mobile

The Xbox 360 port will be added later and will be originally based on the VBA360 frontend code – but improvements will be made along the way.

Porting
The porter can define many compile-time switches that will let him/her rip out huge parts of the original VBA-M codebase. A list of the defines and what they do can be read here.

source Google Code

Minor update to the PS3 VBA emulator build 3ad74

by KingX - on Jun 28th 2011 - 1 Comment

Here is another small update for the Game Boy Advance emulator on the PS3 called VBA. This update will be build 3ad74. The update in this build is that all settings will be hooked up for FBO mode. Download and enjoy!

Changelog:

* All settings hooked up for FBO mode

Download VBA emulator build 3ad74 »

source ps3emu.weebly.com

VBA (GBA) build 97b00 and FCEU GX (NES) v1.4 rev 0b422 emulators out now

by Rith - on Jun 21st 2011 - No Comments

Emulator fans, we have two updates for you–one for VBA (Game Boy Advance Emulator), the other for FCEU GX (NES Emulator). These are minor updates.

VBA (GBA) build 97b00
Changelog:
- InGame menu savestate loading fixed

FCEU GX (NES) v1.4 rev 0b422
Changelog:
- Border support

Download VBA (GBA) build 97b00 and FCEU GX (NES) v1.4 rev 0b422 »

source xbins.org, weebly.com

Visual Boy Advance PS3 v1.01 released for custom firmware

by Rith - on Jan 12th 2011 - No Comments

This popular Game Boy Advanced emulator, Visual Boy Advance PS3, has finally been updated to support PS3 consoles running custom firmware v3.41 and v3.55, as well as a few enhancements and bug fix.

Read more & discuss in forum »

VBA PS3 v0.9.9 (Game Boy Advance emulator) is released and ready for your big screen TV

by Rith - on Dec 1st 2010 - 1 Comment

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We knew this was going to happen sooner or later. Come on, there’s already an NES, SNES, muti-arcade, PSX, blah blah blah emulator that are available for the PS3. So, this was not a surprise. The release of VBA PS3 (GBA emulator) will enable you to run Game Boy, Game Boy Color, and Game Boy Advance games on your PS3 system. Playing Game Boy Advance games on the big screen? Oh man, this is exciting because it reminds me of the days of Super Game Boy for SNES. Some of you may be too young to know of what a Super Game Boy is, so don’t worry about it.

“This is an application for the PlayStation3 that makes it possible to play
Game Boy Classic / Game Boy Color / Game Boy Advance games on your jailbroken
PlayStation3. It is based on an up-to-date version of the popular PC emulator,
VBA-M.”
Implemented Functions: 
  • Saving/loading of SRAM
  • Savestate loading/saving support (Savestate slot selectable in-game, Up to 10 saveslots)
Controls in ROM Menu:
  • Up                – Go up
  • Down            – Go down
  • Left            – Go back five file entries
  • Right            – Go forward five file entries
  • L1                – Go back one page
  • R1                – Go forward one page
  • Cross            – (If directory selected) enter directory/ (if ROM selected) start ROM
  • Triangle        – (If ROM selected) start ROM with multitap support
  • Circle            – (If not in root directory) Go back to previous directory
  • L2 + R2            – (If you previously exited a ROM) return to game
  • Select            – Go to settings menu (see ‘CONTROLS IN SETTINGS MENU’ section)
Controls in Settings Menu:
  • Up                – Go up one setting.
  • Down            – Go down one setting.
  • Left            – Change setting to the left.
  • Right            – Change setting to the right.
  • Circle            – Go back to ROM menu/Go back to previous Settings screen
  • Start            – Reset the setting back to the default value.
  • R1                – Go to the next Settings screen
  • L1                – Go to the previous Settings screen
  • L3 + R3            – Return back to game (if a ROM is loaded)
Controls in Game:
  • R3 + L3            – Press these two buttons together while in-game to go back to the ROM browser menu.
  • R3 + R2            – Save to currently selected save state slot
  • L3 + L2            – Load from currently selected save state slot
  • Right analog stick – Left    – Move current savestate slot one slot backwards
  • Right analog stick – Right    – Move current savestate slot one slot forward
  • To play a game with a USB controller as Player 1, start up your PS3 and rather than using the Sixaxis/DualShock3, plug in an USB port before.
  • connecting the controller to the PS3 – your USB pad should then become Controller 1.
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Game Boy Advance - Bitbag