Swizzy has released a new version of its interface to xebuild called simply as Xebuild GUI. What you can do with this? Well, i think a lot. Just check out the changelog to the 2.01 version below:
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* 2.01 *
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- Fixed: Updated the hardcoded MD5 hashes for critical files that were included at release, forgot to update those...
If you are still wondering what Team Xecuter is up to, then i guess this news will break the ice for most of TX fans out there.
Why? Because they have been easily impressed with the application they created (which is still in development, by the way) and that prove why J-Runner is an app that every Xbox 360 JTAG, or glitching users should...
Developer xamphear has released 360 Content Manager v2.2 for JTAG and RGH 360 consoles. Version 2.2 includes three bug fixes and a number of improvements.
Features:
Browse 360 files on your PC by their real info, like game name and package title.
Unlock XBLA, DLC and Avatar files downloaded from Xbox Live.
Upload files (XBLA, DLC, GOD,...
XBOX360 Games Easy Updater v3.0 for the Linux operating system has been released by developer Red Squirrel. Version 3.0 has a new GUI layout, resizable window, keyboard shortcuts, and more. A new video demonstrating v3.0 on Linux is also available.
You can use this app to search for and download updates for your 360 games, without the need of Xbox Live.
The information below is an excerpt from redsquirrel87.com.
What’s it?
It’s a simple Linux tool to search for and download updates for your XBOX360 games directly from your PC (no need of XBOX Live!))
You have simply to select one or more XBOX360 ISOs and the program automatically will get the Media-ID (using ABGX) and will search for the latest available update on the online database of xbuc.net. Then you’ll can download it directly using this program, so without the need to open any internet browser or external programs.
Installation and dependencies:
This program does not require an installation in your PC but it has two dependencies: Gambas2 and curl.
You can use the installation packages ready for use (DEB for Ubuntu and Debian based distros or AUR for Archlinux) or, if you want to do it manually, in
Ubuntu (and derivates) just type in a terminal: sudo apt-get install curl gambas2-gb-settings gambas2-gb-desktop gambas2-gb-form gambas2-gb-gui gambas2-gb-net gambas2-gb-net-curl gambas2-runtime
In Archlinux just type in a terminal:
sudo pacman -Syu curl gambas2-gb-settings gambas2-gb-desktop gambas2-gb-form gambas2-gb-gui gambas2-gb-net gambas2-gb-net-curl gambas2-runtime
For other distros you can download sources to compile here: http://gambas.sourceforge.net/en/main.html (Gambas2) and http://curl.haxx.se/ (curl).
After installing the dependencies, to run this program just double click on .gambas file. If it does not start, this means you have to give it the “executable” attribute. To do it, just type in a terminal:
chmod +x XGEU.gambas
Changelog for v3.0:
Completely rewritten the layout of the GUI (again)
Now the program’s window is resizable so it can fit any screen resolution
Moved all controls from buttons into menus
Added keyboard shortcuts to the most important commands
Now the program saves the settings (input/output folder and modes) and automatically reload them at next startup
New dependency for the program: gambas2-gb-settings
Developer Red Squirrel has released XBOX360 Games Easy Updater v2.0 for Windows and Linux. Without the need of Xbox Live, you can use this handy app to search for and download updates for your 360 games.
App info:
It’s a simple [Windows and Linux] tool to search for and download updates for your XBOX360 games directly from your PC (no need of XBOX Live!). You have simply to select one or more XBOX360 ISOs and the program automatically will get the Media-ID (using ABGX) and will search for the latest available update on the online database of xbuc.net. Then you’ll can download it directly using this program, so without the need to open any internet browser or external programs.
Installation:
This program does not require an installation in your PC but you need the Microsoft .NET Framework 4 Client Profile.
If you don’t have already installed it then you can download its official Standalone Installer from here: http://www.tinyurl.com/net-framework4.
To run this program just double click on .exe file.
Changelog:
v2.0
Completely rewritten the layout of the GUI
Now the program will not close automatically
Batch support: you can now work with more than just one ISO
Two new options available:
Silent Mode that performs all operations without asking for user confirmations
Rename all Mode that prevents overwriting files which are named in the same way
v1.0
First public release for the Microsoft Windows compatible version
Compatibility with every existent XBOX360 game, XGB3 included (thanks to the new ABGX v1.0.6)
No need for external exe tools (abgx360 and curl are included in the standalone application exe)
Only English language available in the program (translations will come in future)
Notes:
This program uses ABGX360 to get your ISO’s Media-ID but don’t worry, it uses the -w parameter to avoid any writing on your ISO, as ABGX360 help says:
-w, –nowrite disable all writes to the input file(s) (for when you just want to check files without modifying them)
This program uses the online database on xbuc.net to search for your game’s available updates. It only search for the latest available update because as xbuc.net says:
Updates are commulative. This means that you only need the newest title update.
Using the Reset Glitch Loader (RGLoader), you can convert your retail Reset Glitch Hacked Xbox 360 console into a debugging XDK or development kit.
Features:
Loads retail xex without resigning , also loads dev xex like a regular Devkit.
Will spin retail discs fine… backups (if your drive is flashed) or originals with full security (XGD3/AP2.5 etc) and the works.
XBMovie screen captures / video recording
Full Xbox Neighbourhood support
FULL DEBUGGING in Visual Studio, XBWatson & KDnet
Disabled blow fuses function (you should still bridge/cut it to be safe though)
Disabled recovery shadowbooting (NEVER try to run a recovery with RGLoader, they won’t work!)
Release notes:
***THIS IS A BETA RELEASE, NOT EVEN THE NFO IS FINISHED YET***
Rgloader-dev 0v98 got leaked a few weeks back and contains a few bugs like slims showing up as test kits etc. This build contains the latest patches for all the xbox files but does not support big block or bad block.
If you manage the bad blocks yourself you might be able to get around the bad block issue.
Here is the latest version of XLink Kai Engine from Team XLink. This is the global gaming network that allows you to play system link enabled games online for free. There is only one update to this latest version. That update is an added support for the new Xbox 360 System Link game protocols.
What’s new/fixed:
* Added support for new Xbox 360 System Link game protocols. Static IP Tutorial: here
It’s finally here! The new abgx360 is now available for download. Version 1.0.6 adds support for patching of AP25 topology data, XGD3 ISOs/backups verification, optional command line argument, etc. Not to mention, there are a couple of bug fixes. Be sure to check out the notes below so you don’t have questions later about the version number. Full changelog and download links right below.
Changes affecting all platforms:
XGD3 support.
Replaced AP25 replay sector support with support for topology data (for consoles which do AP25 checks — make sure you have LT+ v3.0 or later).
Added “Min Kernel Required” (to boot the game) when checking an XEX.
Added improvements to AutoUpload (used by uploaders) including extended C/R for SS (using the original disc) to make sure files uploaded to the database have very accurate angle measurements.
Added optional command line argument “–speed” for setting drive speed when checking a burned DVD. Example: “–speed 12″ will attempt to set the drive speed to 12x. You can try to set any speed you like, but setting a speed higher than what your media supports may cause read errors if the drive’s firmware doesn’t govern it. “–speed 0″ will set the drive’s default speed.
Added optional command line argument “–showsstable” for when you want to see the SS C/R data but you still prefer medium or low verbosity. The SS C/R table has also been updated with “Mod?” being split into “Tol” (response tolerance) for the CCRT entry and “Mod” (response modifier) for the drive entry, also “Pad?” has been renamed to “Typ” (type). Thanks Redline99!
Added vendor specific additional info and bus type when displaying optical drive names (bus type displayed on Windows only).
Updated the list of optical drive sense code errors.
Updated the game ratings definitions.
Fixed a bug which negated the ability to recover from a write error when rebuilding an ISO using the low disk space method. It’s unlikely that a write error would be recovered on subsequent retries, but at least now it will write the data in the correct place if it does recover.
Fixed a bug which caused “Unknown Media: 0×00000000″ to be displayed if the “Secure Virtual Optical Device” media flag was set and the “XGD2 Media Only” image flag was not set (The “XGD2 Media Only” flag has also been renamed to “Original Media Only” in abgx360 since they are using the same flag for XGD3).
The archaic caution message about angle 359 was removed, but you are still able to “fix” it if you still have iXtreme < v1.4 (really old and not suitable for XBL anyway).
Ability to “extract entire video partition (253 MB)” was removed; this doesn’t make sense for XGD3 and isn’t even very useful for XGD2 since it was just including a bunch of padding data that isn’t even part of the real video partition… it was only needed for very old methods of concatenating with stealth files and a game partition to make a working backup.
Note #1:
The way video is checked/fixed is now a little different for both XGD2 and XGD3. The previous way was to check/fix both L0 video and L1 video off of L0, and then to check/fix “SplitVid” (L1 video on L1) afterwards by comparing it to L1 video on L0. Since XGD3 has no room for L1 video on L0, and to keep things consistent, video will now always be checked/fixed according to L0 on L0 and L1 on L1, and the “SplitVid” check is now gone (nominally). The only effective difference is that L1 video on L0 is no longer checked, but this is not a problem… it’s not even supposed to be there and it’s not visible to the host console when using a “safe” custom firmware. You can rest assured that only old and unsafe custom firmwares will read L1 video from L0; newer ones will read it properly from L1 (this is necessary in order to replicate the read/seek performance of an original disc).
There is also a big annoying yellow message if you have “Check/Fix Video padding” enabled and you check an XGD2 game with L1 video on L0 (or any data in that area). To make the message go away you will need to either add command line option “–pL0″ to confirm that you want to blank it out (XGD2 ISOs without L1 video on L0 will appear to have bad video data when checked with older versions of abgx360), or you can simply disable “Check/Fix Video padding”, as it still makes no difference in terms of stealth… this option only exists as a way to make sure ISOs are “clean”, with no extra data in areas that aren’t CRC checked. Note that this version of abgx360 doesn’t care about L1 video on L0… it will pad L0 video with zeroes whenever video is autofixed or manually patched.
Sorry if the command line options are annoying (you can add them under the “Misc” tab of the GUI), but you can be sure that an improved v1.1.0 GUI is in the works…
Note #2:
The GUI has not been changed and will still display version 1.0.2, don’t worry about it as long as the CLI app displays v1.0.6
This new version of JungleFlasher supports the recently released LT+ v3.0 firmware for Lite-On 0210c and BenQ 04421c drives. You should expect to see another release of JungleFlasher for Hitachi 78/79 and slim Lite-On (9504/0272, 0225, 0401, and 1071) drives when LT+ v3.0 becomes available for those drives.
With the release of iXtreme LT+ v3.0 firmware, Redline99 has pushed out a new build of Xbox Backup Creator–build 0350. This new build includes three changes, three fixes, and a new feature.
Release info:
Used for creation of Xbox 360 ISOs.Version 2.9.0.350 adds support for extracting topology data used by iXtreme LT+ v3.0 fw.Version 2.9.0.345 added XGD3 and AP25 support, Title Assets Check when ripping or burning xgd3, dae.bin file reading in association of AP25 disc, ability to rescan drives (ctrl-s), support for iXtreme 0800 v3.0 for BenQ and Lite-On (phat).
Changelog for v2.9.0.350:
Changed – Minor tweaks to Image Browser dialog
Changed – AP25 iXtreme LT+ v3.0 method to “Profiling”
Changed – Image Browser to better match stand alone app
Removed – Convert to SplitVid tool
Removed – ISO Tagging feature
Fixed – Ripping xgd1 titles
Fixed – xgd3 drive response SS details
Fixed – Assortment of minor issues
Added – Windows 7 Taskbar Progress
To patch the median file for LT+ v3.0:
Image Tools > select inject > load iso > click AP25 Sector
> load median.bin and patch > burn with iHas Driver + BurnerMax Firmware