PC Gaming

Infinite Warfare Update 1.05 Live On PS4, Xbox One, And PC! Bugs Fixed In New Patch

Call of Duty: Infinite Warfare recently received a patch version 1.05. It fixes bugs and other problems surfacing within the game. Here, check out the full list of inclusions of the update:

General:

  • Patch fixed an issue to make sure the game is giving the appropriate win/loss if the match ends before the forfeit timer finishes.
  • Fixed several map exploits on the following maps: Skydock, Precinct, Frost, Genesis, Crusher, Terminal, Retaliation, Breakneck, Throwback, Scorch, Grounded, Frontier
  • Update an issue where Mission Team challenge progress would not display properly in round based modes.
  • Fix for Warfighter ‘Ping’ Trait Challenge.
  • HUD is now showing Hardcore: Score popup as well as Selected killstreaks
  • The patch fixed issues with the Nuke killstreak in round based modes.
  • Fixed an issue where joining a match in progress and losing would end your win streak.
  • Update an issue with force spawning users without a loadout selected in Custom matches.
  • End of match combat now occurs in Uplink. Scoring is disabled once the match timer hits 0.
  • Various winner’s circle updates and bug fixes.
  • Infected updates: XP Updates – Survivors can earn more score / XP on kills. All Infected players now earn assist point whenever they kill a Survivor. Slowed down the Infected move speed slightly. Infected now has a red electric effect to better distinguish them from normal Synaptics. The game will add more weapons in the future update, we promise they are coming!
  • The update fixes an issue to make sure the appropriate win/loss is given if the match ends before the forfeit timer finishes.

Related: Call of Duty: Infinite Warfare Multiplayer Guide: Top 5 Tips To Win Multiplayer

  • Notification for the “latest” calling cards from drops
  • Fixes to Taunt menu selection and audio queues
  • Fixed for Orion Initiative Mission Team Commander congratulations call out after ranking up
  • A fix for accessories not remaining equipped after leaving menu
  • Joining a game in-progress and then losing no longer ends your win streak
  • Adjusted overlap of text in Calling Card and Emblem menus
  • The “Good Citizen” Medal is now correctly awarded to the player who owned the package, not the one who picked it up
  • Fix for being awarded Scrap Assist points after dealing damage to a friendly Shock Sentry
  • Fix for one of the Synaptic Taunts not appearing correctly
  • Adjustment to the Banshee ammo counter animation
  • Added ricochet to the Epic Oni variant, Kaiken
  • Fixed a bug where an error would occur after calling in a UAV
  • Fixed a bug when holding a weapon and gesturing
  • Fix for players being given Missions for Rigs that are not currently unlocked
  • Fixed a bug where the Banshee – Damaged siren wasn’t having an impact on other players
  • Fix for the HUD Uplink satellite drone icon not showing which team controls the drone while in split screen
  • Update fixed a timing bug where a turret would linger on a dead target before proceeding to target another enemy
  • Patch fixed an issue where a player would get the wrong mission in a match
  • The update fixed a freeze issue when attempting to access the Store
  • Fixed a bug where splitscreen users were unable to change their team or role in custom games
  • Fix for a bug on Frontier where shadows would flicker in the hallway in splitscreen
  • Adjusted the killcam when a Bio Spike on Frontier kills a player
  • Fixes to map exploits across various maps
  • Added function to allow the user to rotate a weapon in the Loadout select menu
  • Fixes a bug that would kick a player to the Main Menu when using the Steel Dragon Payload
  • Update fixed a bug for secondary controllers for users in splitscreen
  • Patch fixed crash that would occur after map restarts
  • Fix for users seeing repeat Rig videos
  • Removed “Connecting to Matchmaking Service” text in Loadout menu after searching for a Public Match
  • Update fixed an issue in split screen where the game would kick both users from the Loadout Menu if scrolling through it at the same time
  • Patch fixed a bug where users were able to temporarily gain access to locked Loadout slots
  • Fixed a bug in split screen where a user who enters Prestige would see red on the screen and would cause the player to lose Create A Class functionality, revealing placeholder icons
  • Adjusted the death camera from penetrating into corpses on the map
  • Fixed a bug on Genesis where the Vulture could get stuck inside of buildings
  • Fixed a bug where bots would hover around the position of a dropped flag by the opposing team in CTF
  • Fix for various overlapping texts in some menus

Photo from: youtube.com

Related: Call of Duty: Infinite Warfare Review, Update: See What UK Fans Think About the Game

  • Fixed a bug to ensure that when in splitscreen, players would not cut off the location map for deploying Bombardment and Scorcher streaks
  • Fix for the cook timer being visually offset in splitscreen
  • Fixed a bug for hipfire spread with the DMC-8 Epitaph
  • Fixed an error message and/or infinite loading screen after buying the Season Pass(only specific languages)
  • Fix for possible stat loss when signing into the same PSN account on multiple consoles
  • Fixed an issue the reticles on the DMR-1 Spectacle variant are scoped causing the reticles to overlap the edges of sight in-game
  • Luitween Error fix – please let us know if you still experience this and where
  • Various lobby merging lobby fixes
  • The game will now award Keys and Mission Team Rank to split screen players
  • Fixed a bug in the Quartermaster screen that would cause hitching after opening a drop
  • Moved Gender Voice Option to Rig Appearance Menu

Zombies In Spaceland

  • Potential Luitween Error fix – please let us know if you still experience this in Zombies!
  • Further work to ensure AFK players don’t stay in the game and continue to matchmaking
  • The update balanced the Headcutter damage exploit vs. Alien
  • Adjustment to pause menu visuals during split screen

COD Caster/CWL

  • Fix to 3rd person spectator showing zoomed in winner’s circle
  • Add a sync intermission countdown with the host in CODCaster
  • Adjustments to team colors/logos in CODCaster
  • Fix for menus in CODCaster while in split screen
  • Removing ricochet tracers for energy weapons in CWL
  • The update fixed a bug where changes to Team Settings in CODCaster would be reflected in the previous game’s match summary
  • The patch added a “Follow Drone Camera” feature to CODCaster where the drone will be followed when thrown by the spectated player
  • Fixed a bug where the Objective Status in the Display Settings is set to “on”, the screen would display red for allies and enemies
  • Payload rate changes: Disable Payload charge over time. Adjust Payload Score modifiers for each mode to balance Payload earn rates from score actions
  • Support for MLG.tv

This list excludes the updates specific to PS4, Xbox One, and PC. The Call of Duty: Infinite Warfare patch 1.05 has a size of 1.3GB for PS4 and Xbox One. For PC gamers, on the other hand, you will need 800MB space to download the update.

There you have it! The latest update of Call of Duty: Infinite Warfare. Share your thoughts in the comment section below.

For more news and updates about video games, stay tuned here on TheBitBag.

[youtube https://www.youtube.com/watch?v=EeF3UTkCoxY]

Also read: Call Of Duty Infinite Warfare DLC: Pack 1 Release In January?

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