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	<title>The Bitbag &#187; Q&amp;A</title>
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	<link>http://www.thebitbag.com</link>
	<description>The editors from The Bitbag soundoff on technology, video games, anime and whatever else comes to mind.</description>
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		<title>Community Meeting Audio</title>
		<link>http://www.thebitbag.com/2010/02/12/community-meeting-audio-2/</link>
		<comments>http://www.thebitbag.com/2010/02/12/community-meeting-audio-2/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 21:04:11 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[Q&A]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=11810</guid>
		<description><![CDATA[Here&#8217;s the audio from the meeting the other night.  Enjoy!
]]></description>
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		<slash:comments>4</slash:comments>
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		</item>
		<item>
		<title>GTAIV DLC, The Truth Comes Out</title>
		<link>http://www.thebitbag.com/2010/01/29/gtaiv-dlc-the-truth-comes-out/</link>
		<comments>http://www.thebitbag.com/2010/01/29/gtaiv-dlc-the-truth-comes-out/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 17:32:36 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=11156</guid>
		<description><![CDATA[
After many years of speculation, PS3 and Windows PC&#8217;s finally get the GTAIV DLC.  Now many PS3 rigz will tell you that Microsoft wasted $50 million dollars on this DLC.  They will also tell you that GTAIV sucks and they never wanted the DLC anyways.  What are they going to do now? [...]]]></description>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Community Meeting Audio</title>
		<link>http://www.thebitbag.com/2010/01/27/community-meeting-audio/</link>
		<comments>http://www.thebitbag.com/2010/01/27/community-meeting-audio/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 12:38:22 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=11096</guid>
		<description><![CDATA[Here are the notes from last nights community meeting.  If you&#8217;d like to add some feedback, leave it in the comments section.
Community Meeting
Ice – 
Live streaming
Giving gamers video on games they might not have
*Event calendar
New rap song with his name in it
Brayn – 
Midnight launches
*Audio reviews
Chad – 
Would fans be interested in Bitbag blogs
Mike [...]]]></description>
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		<slash:comments>9</slash:comments>
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		</item>
		<item>
		<title>Xbox Game Room Interview</title>
		<link>http://www.thebitbag.com/2010/01/15/xbox-game-room-interview/</link>
		<comments>http://www.thebitbag.com/2010/01/15/xbox-game-room-interview/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 02:58:58 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=10688</guid>
		<description><![CDATA[Here&#8217;s is the unedited audio interview I did with James Hawk of Microsoft.
]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Use Your Own Music In APB</title>
		<link>http://www.thebitbag.com/2009/09/17/use-your-own-music-in-apb/</link>
		<comments>http://www.thebitbag.com/2009/09/17/use-your-own-music-in-apb/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 02:30:33 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=7921</guid>
		<description><![CDATA[We went behind closed doors with Realtime Worlds to get the skinny on how you can use your own music with APB!  Plus there are some other goodies in there too.  Turn it up, listen close and enjoy!
]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Infinity Ward Versus Torrence Davis</title>
		<link>http://www.thebitbag.com/2009/08/27/infinity-ward-versus-torrence-davis/</link>
		<comments>http://www.thebitbag.com/2009/08/27/infinity-ward-versus-torrence-davis/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 01:20:29 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=7300</guid>
		<description><![CDATA[Listen to this discussion behind closed doors with Infinity Ward.  I tried my hardest to squeeze some multiplayer details out of them but they weren&#8217;t having it!
]]></description>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Prototype Will Take 12-30 Hours To Complete</title>
		<link>http://www.thebitbag.com/2009/01/26/prototype-will-take-12-30-hours-to-complete/</link>
		<comments>http://www.thebitbag.com/2009/01/26/prototype-will-take-12-30-hours-to-complete/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 13:00:14 +0000</pubDate>
		<dc:creator>Torrence Davis</dc:creator>
				<category><![CDATA[Bitbag Radio]]></category>
		<category><![CDATA[CES09]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Q&A]]></category>
		<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Dolby Digital 7.1 on Xbox 360]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Radical Games]]></category>

		<guid isPermaLink="false">http://www.thebitbag.com/?p=3427</guid>
		<description><![CDATA[We spoke with Activision&#8217;s Steve Fuller at the CES about Prototype from Radical games.  They gave tons of details on the new Prototype game including Dolby Digital 7.1 on Xbox 360, game play mechanics and release dates.  The game is said to take 12-15 hours to complete if you fly through it but [...]]]></description>
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		<slash:comments>4</slash:comments>
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