Version Tested: PC
Forget the old white-haired Dante (just kidding, don’t flame me), the new Dante with the new haircut and attitude is a refreshing take on a character and franchise that was getting a little stale. Developed by Ninja Theory (Heavenly Sword, Enslaved), it doesn’t stray far from the DmC that we are accustomed to, the stylish combos are all still there which will please DmC veterans and it’s fresh take will bring in a new fanbase.
I actually prefer this newer Dante with the attitude, he’s just somehow more likable. At one point in the game, a white wig dropped onto his head where he thoroughly rejects. This is Ninja Theory’s way of saying this is Dante and if you don’t like it you can fuck off. Seriously, you must give this guy a chance. You won’t regret it.

No fucking way!
There are two elements that makes this game the fun awesome experience that it is, the combat and environments.
The platforming portion of the game gives a nice break from the high octane combat that makes up the majority of the game. Air dashing and swinging through Limbo is usually a blast. Limbo is the other side of the world, the side where the demons dwell, an alternate dimension and it’s beautifully designed.

The environments comes to life and is a detriment to Dante’s health as much as the demons. It’s twisted and physics defying elements like a train that runs on the ceiling or water that drips upward all adds to the demonic atmosphere. There are some grotesque moments that seemed a little out of place from all the swearing and the wit.
While the game doesn’t take itself too seriously, as you play on, Dante will start to mature and finds a cause worth fight for while his allies, Kat and Vergil provide more personality to balance it all out. Vergil is the cool, calm and calculative sort while Kat shows the potential of humans with her faith and resolve. The voice acting was nicely done as well.

Now on to the meat, the combat. The basics are made up of sword combos, dual pistols, launches, dodges and aerial assaults. You will have limited moves in the beginning but when demon and angel weapons are introduced, both mapped onto separate triggers, you will start to feel like a pro and want to put up videos of yourself pulling of combos on Youtube.
All weapons can be upgraded, acquiring new moves or increasing the effectiveness of the current ones. Pulling off combos in DmC is very satisfying and much simpler than previous titles. It’s simple enough for newbies and those that aren’t accustomed to this type of games to make them feel good about themselves. It’s probably my favourite thing about DmC. I feel like a pro each time I play it. Veterans might not appreciate the simplicity of it but it will help bring in new fans.

SSssssadistic!
Conspiracy theorists will have a blast playing this game as you fight bankers, the media and a soft drink company that are all operated by the demons to enslave mankind. The game can be a little easy though and it’s advisable to go back to it once you unlock the harder difficulties. With great art design, fun and easy mega combos and characters that you will actually like, DmC is definitely worth your time and money, so go get it.




![Vergil is coming back to DmC [UPDATE]](http://www.thebitbag.com/wp-content/uploads/2012/08/vergil_dmc_devil_may_cry-75x50.jpg)












![New Games [May 13-19 2013]: Metro: Last Light, Dust 514](http://www.thebitbag.com/wp-content/uploads/2013/05/Metro-Last-Light-170x100.jpg)
![New Games [May 6-12 2013]: Fatal Frame 2, Pinball FX 2](http://www.thebitbag.com/wp-content/uploads/2013/05/Qube-Against-the-Qlock-170x100.jpg)

![New Game Releases [April 29-May 5 2013]: Far Cry 3: Blood Dragon, Fez](http://www.thebitbag.com/wp-content/uploads/2013/04/Far-Cry-3-Blood-Dragon-170x100.jpg)

![New Game Releases [April 22-28 2013]: Dead Island: Riptide, Star Trek](http://www.thebitbag.com/wp-content/uploads/2013/04/Star-Trek-2013-game-170x100.jpg)
![New Game Releases [April 15-21 2013]: Injustice, Papo & Yo](http://www.thebitbag.com/wp-content/uploads/2013/04/Injustice-Gods-Among-Us-170x100.jpg)


![New Game Releases [April 8-14 2013]: Guacamelee!, Age of Wushu](http://www.thebitbag.com/wp-content/uploads/2013/04/Guacamelee-170x100.jpg)
My rating: 6.0-6.5. not a bad game but definately not great. The script is the worst thing.If I was a basher of the old dmc I’d probably give it a 9.5(rofl) but lucky for me I’m much older than 14…..
I really liked it and I am a DMC veteran. Played all 4. Really just my opinion. I thought it was fun and it made me laugh a little and I liked the characters. But maybe it’s more of a rental or wait out until the price drops.
Almost forgot: the old dmc was getting stale? Uh there was only 4 games and they came out years apart from each other(each time bringing new stories,mechanics, characters). If that’s stale, Call of Duty must be moldy( or rotten). Not bashing just saying. And I must add the word refreshing to my ever growing list of overused words and phrases along with fallacy, “by that logic”, “u mad”, “YOLO”
COD is more than rotten I think
Maybe stale was poor choice of words but I liked Ninja Theory’s take on the series
The game is OK, but it probably should have just been a new IP, it fails terribly as a Devil May Cry game.
A little far to say it fails terribly right? It is after all a reboot.
Devil May Cry 3 > Devil May Cry > Devil May Cry 4 > Devil May Cry 2 > Duke Nukem: Forever > Kane and Lynch 2: Dog Days > DmC: Devil May Cry
DMC 2 was probably the worst DMC but that’s just my opinion
I was surprised at this review, as I found the characters in this game be highly unlikeable. Donte has the attitude of a douchebaggy teenager, Vorgil is a smug smartass and Kat not only completely helpless but also lacks character and will of her own. But this game takes itself rather seriously, so it’s hard to laugh at them. All characters have neither depth nor development. Their background serves no purpose in the story and Donte’s supposed change at the end doesn’t reflect the development he had, for there isn’t any. The combat is indeed easy and that’s not a good thing, because it lacks any real challenge. When you can get an SSS rank on each difficulty with such ease, there’s little replay value and no incentive to keep going.
I’m not the only one that liked the characters. It’s just my opinion, it’s not gospel. But yeah the combat could have done with a bit more complexity or something. A tad more.
Still, thanks for reading and commenting.