Version Tested: PC
Forget the old white-haired Dante (just kidding, don’t flame me), the new Dante with the new haircut and attitude is a refreshing take on a character and franchise that was getting a little stale. Developed by Ninja Theory (Heavenly Sword, Enslaved), it doesn’t stray far from the DmC that we are accustomed to, the stylish combos are all still there which will please DmC veterans and it’s fresh take will bring in a new fanbase.
I actually prefer this newer Dante with the attitude, he’s just somehow more likable. At one point in the game, a white wig dropped onto his head where he thoroughly rejects. This is Ninja Theory’s way of saying this is Dante and if you don’t like it you can fuck off. Seriously, you must give this guy a chance. You won’t regret it.
There are two elements that makes this game the fun awesome experience that it is, the combat and environments.
The platforming portion of the game gives a nice break from the high octane combat that makes up the majority of the game. Air dashing and swinging through Limbo is usually a blast. Limbo is the other side of the world, the side where the demons dwell, an alternate dimension and it’s beautifully designed.
The environments comes to life and is a detriment to Dante’s health as much as the demons. It’s twisted and physics defying elements like a train that runs on the ceiling or water that drips upward all adds to the demonic atmosphere. There are some grotesque moments that seemed a little out of place from all the swearing and the wit.
While the game doesn’t take itself too seriously, as you play on, Dante will start to mature and finds a cause worth fight for while his allies, Kat and Vergil provide more personality to balance it all out. Vergil is the cool, calm and calculative sort while Kat shows the potential of humans with her faith and resolve. The voice acting was nicely done as well.
Now on to the meat, the combat. The basics are made up of sword combos, dual pistols, launches, dodges and aerial assaults. You will have limited moves in the beginning but when demon and angel weapons are introduced, both mapped onto separate triggers, you will start to feel like a pro and want to put up videos of yourself pulling of combos on Youtube.
All weapons can be upgraded, acquiring new moves or increasing the effectiveness of the current ones. Pulling off combos in DmC is very satisfying and much simpler than previous titles. It’s simple enough for newbies and those that aren’t accustomed to this type of games to make them feel good about themselves. It’s probably my favourite thing about DmC. I feel like a pro each time I play it. Veterans might not appreciate the simplicity of it but it will help bring in new fans.
Conspiracy theorists will have a blast playing this game as you fight bankers, the media and a soft drink company that are all operated by the demons to enslave mankind. The game can be a little easy though and it’s advisable to go back to it once you unlock the harder difficulties. With great art design, fun and easy mega combos and characters that you will actually like, DmC is definitely worth your time and money, so go get it.