We will not be getting Bayonetta 2 if it wasn’t for Nintendo, executive director of Platinum Games Atsushi Naba clarified.
Speaking to Polygon at TGS 2012, Inaba said there wouldn’t be a sequel without Nintendo.
“Would Bayonetta 2 not exist without Nintendo? The answer is yes,” said Atsushi Inaba.
“We are not viewing this as a change of platform,” he continued. “We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U.”
Platinum Games has previously said the change in platform is not to alienate fans.
He also stressed that the change to the Wii U will not affect Bayonetta 2‘s core gameplay.
“We create the basic framework of our games on the PC, so even though the hardware changes it doesn’t influence the creation of our games. We’ve already developed our own engine to work with multiple platforms.” he said.
“Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There’s a difference in the game design side, but we are enjoying the challenges of creating games for new hardware.” Inaba concluded.
Inaba didn’t reveal any more information about the sequel’s gameplay or story instead asking us to use our “imagination” for the time being.