It is definitely one of the biggest addition to gaming and has changed the way games are being played.
Have you ever thought to yourself, “I heard that old game is pretty good, I just might pick it up as it’s really cheap now.” and when you start playing it, you felt incomplete, like something was missing; because the game had no trophies or achievements. It could be a great game like Valkyria Chronicles for the PlayStation 3 but plenty of gamers out there I’m sure, have put down plenty a great game just because it didn’t have a trophy/achievement (T/A) feature or worse yet, judge it solely on it not having one.
They felt like they were not being rewarded for putting in the time when it’s always been that way before T/As were introduced and gamers got satisfaction from progressing through the story or finding a hidden secret. The game was rewarding on it’s own and T/As definitely took that away from games, a lot of the focus have been shifted from the actual game to collecting T/As. I really enjoyed Ratchet and Clank: Tools of Destruction even though it had no Trophies to collect, I felt satisfaction just playing the game just as it should be.
It also has the opposite effect, lots of gamers buying really horrible games just because it contains more T/As for them to collect. If you were one of the people that bought Green Lantern: Rise of the Manhunters just to collect more T/As then shame on you.
And seriously, do we really need more things to brag about? Gamers already have a big ego without needing anything feeding it, just play some multiplayer and you would agree I’m sure. Websites like Raptr helps to fuel this ego with the ability to track T/As from your PS3, Xbox 360 and Steam, place them all in one profile and compare you with other gamers or friends that you’ve added.
But I have to admit, it does have its positive effects. Gamers will pay more attention to details and will probably tend to give a game more run than if it didn’t have any trophies but hopefully developers don’t get lazy and instead of working on putting more replay value into a title, they just throw in a whole bunch of T/As. I remember one trophy for The Beatles: Rock Band you can get just by setting an option, really? Is that even necessary?
In the end, does it really matter? Is having more trophies or a higher Gamerscore important? It’s not like you can trade it in for money. So stop wasting your time hunting them and just sit down and enjoy the game you’re playing.
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