You see, when faced with the on growing community of modders and extremely knowledgeable gamers, even John Carmack has to finally admit that his games cannot achieve 60 frames-per-second (fps) on the Xbox 360 and the PS3. The famed programmer has verified that the BFG edition of Doom 3 will be running on 30fps on consoles and 60fps on the PC today at Quakecon 2012.
Both the console and PC versions however will still be spotting their promised stereoscopic 3D options. The BFG edition of Doom 3 basically is an upgraded version of the original Doom 3 with the Resurrection of Evil and The Lost Mission expansions. The visuals and audio presentation will also be receiving an upgrade, with higher resolution textures and even better sound effects — really, the original was already pretty darn good.
While the original Doom 3 did release on the Xbox 360 and the PS3, the controls were mediocre at best. With that, id Software has decided to completely revamp the controls for the BFG edition and that I think brings a much needed change to be more in line with modern shooters.
Doom 3 BFG Edition will be releasing on the PC, Xbox 360 and the PS3 this coming October 16th, 2012.