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February 7, 2012 at 10:51 am

The Minority Show #5 – Will The Real Square-Enix, Please Stand Up

The Minority Show #5 – Will The Real Square-Enix, Please Stand Up

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Last weeks show: The Minority Show #4 – Don’t Drop The Soap

The usual suspects are back. This time around we have a special guest in the form of Gary Swaby of The Koalition. Hated Greatness is late to the show and joins half way in.

Topics:

- Gary A Swaby
- Deus Ex: Human Revolution has a great finale (No Spoilers)
- An autopsy on Final Fantasy XIII-2
- Horrible story telling
- VenomousFatman is over 9000
- N4G Tomfoolery
- Listener Questions Debut!
- My dope freestyle is dope
- VenomousFatman has internet matrix powers
- Junior Spesh

The next episode is located here! – The Minority Show #6

Intro Song: Final Fantasy XIII – Blinded by Light (8-Bit Remix)

Outro Song: Red Hot Entertainment – Junior Spesh (AKA, hilarious bad quality UK grime music)

17 Comments

  1. Love your pics you put together for each show.

  2. I prefer listening to this over the Warzone. I like the format.

    • Venomousfatman says:

       Glad you like listening in on the podcast. Keep listening, we will get better and better with each episode.

    •  *cries

      • Venomousfatman says:

         Aw don’t be sad, you can always come hang out with us. Be one of the cool kids.

      • Nothing can replace the Warzone! But I like this new show too. Tor, it makes me laugh when you say at the begning of the Warzone “So….did anything happen in gaming this week?”. I kinda expect you to say that at the begning of the show all the time now.

  3. Thank you for answering my question on the show guys. Apologies for the way it came out in the comments section with the paragraphs…wasn’t intentional. Btw Charlie, you pronounced my name right!

  4. This is turning into a better show each week.  Well done chaps. Any chance of it getting its own iTunes feed so as to separate it from the Warzone? Thanks.

  5. It was an honour to join you guys on the show this week.  I hoped not to break up the flow you three have together already, and I think it came out pretty well. With the Minority Show, The Warzone and Bits of Tech – you guys have a great line up of podcasts at The Bit Bag.

  6. Bonjour Miller says:

    “Hizzle Grizzle” LOL

  7. A question for you chaps to discuss on the show….   (I’ve not looked at any official sales stats when I ask this question; it’s based purely on my own experience and conversation with other gamers)   Do you think developers/publishers are quick to judge the success of a new IP when the initial sales figures do not meet their expectation even though the reviews for the game were generally positive? Do you feel that the strength/success of a new IP is not in its first outing but how well the sequel performs?   Do let me explain my thought process…   Take Enslaved & Bulletstorm, new IP’s…great games. The reviews of those games were very positive, despite this, the sales figures were disappointing. The developers of the games have pretty much ruled out a sequel. As you are aware, these titles get discounted very quickly in the retail outlets and gamers are encouraged to give these great titles a go with the low price point. The point I’m trying to make is that the gamer now gets to experience these new IP’s that they missed out on. And if there was a sequel made…they may reconsider it as a day one purchase. I’d go as far as saying that certain games that didn’t sell well end up getting a ‘cult’ following and end up getting s huge fan base. To use another example, I’ll use the first Assassin’s Creed. Now compare that title to its sequel Assasins Creed II. You can see the leaps the developers took to improve the game on a visual standpoint, gameplay mechanic and storytelling. This again goes back to my point that the strength of a new IP is not necessarily in its initial outing but the sequel.   As a follow on question, have the panel played a game that didn’t sell fantastically well but felt it was deserving of a sequel? Anyway, I thought I’d throw in my question if it provides an interesting discusion. Btw, by a rough count in my head, there were around 13 FPS games in 2011. I think Venomous said there were around 6 in last weeks show.

  8. Jeffrey L. Wilson says:

    Just listened to the show, guys, and I had to address VFM’s rant about games journalism’s laziness. One of the problem with games journalism now is that it’s so intimately tied with the internet, and as such, certain Web-issues creep in. When editors feel the pressure to post on a daily basis to get pageviews, asking questions and research, sadly, takes a back seat.

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