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February 4, 2011 at 11:24 am

Can SquareEnix Final Fantasy Rise Again?

Can SquareEnix Final Fantasy Rise Again?

I know that Final Fantasy gaming fans will read the above title, and point to the new online title, as well as FF Versus XIII for evidence that SquareEnix is back somehow. To a certain extent that would be a valid observation. Except for those who have left the fold it’s a wait, and see thing. Gamers who are into FF games are used to waiting for months, and years for morsels of information. Hype get’s built around every single aspect of a new title. Who’s scoring the music, the art-style, the period fantasy piece, direction, and team on the titles. Granted this is always great pertinent info we gamers, and journalists love. Except, in the case of Final Fantasy games they tend to be a crutch that many gamers use to justify the long waits, and often times misleading rumors. My dig on the Final Fantasy series is not the ancillary stuff such as media content for marketing, and PR side. My gripe tends to be with how the games are expressing themselves in these current times. The anticipation of a new game in the series is meet with suspicion, and indifference from me. Why? Well the past several games in the franchise have suffered major set backs in presentation, gameplay & design. SquareEnix has steadfastly held onto turn based gaming in a fashion that has not taken modern RPG gaming into account. The visceral wonder of big budget cut scenes…wait for it…Doesn’t cut it anymore. Not when title series like Mass Effect are clearly pushing the RPG genre forward in their own way. Then you take into account MMO games like World of War Craft have blown right past SquareEnix’s own, and the future for Final Fantasy games is looking thorny.

The difference between western rpgs, and eastern ones shows a clear difference in design philosophy. Nothing wrong with that at all. Before you jump up, and down saying finally, duh. They are only different in nuance. I believe that has to do with immersion. Yet, let me not only classify this as a merely west vs east debate, rather let us look to nearby neighbors such as Korean developers who are creating RPGS that are truly immersing gamers into their titles with robust gameplay. Even if they are stylistically not much of a departure from Japanese developed games. These titles are invigorating even if still lacking in polish. Anticipated games like Rift: Planes of Telara are being anticipated because they are pushing the genre forward. Maters not if they are on PC, console, or handheld. The fact remains that RPG genre is drastically evolving, and Final Fantasy games must do so for the series to be relevant on a high level. Where, how, and when remains to be seen. I’m not concerning myself with the FF ‘Stans’ who think every game in the series is cataclysmic because it’s new, and shiny. No what is needed is a fun new approach to the series gameplay. SquareEnix needs to experiment outside their tried, true, and sleep inducing turn based formula. It’s antiquated. Gamers are bored with it. In light of peripherals such as the Xbox 360 Kinect, and Playstation Move. SquareEnix has at it’s disposal ways to really kick start one of gamings most prized gaming series. So why not think outside the box?

The new PSP 2 offers  opportunistic avenues  for SquareEnix, in the handheld space. Now’s the time to jump on the platform, and be one for the first publishers to push the platform. This can be done with a new Final Fantasy title that takes advantages of the systems myriad ways to control, and operate. When you have one of the best games in the RPG genre being Microsoft’s “Lost Odyssey” (created by the father of the Final Fantasy universe)  on the Xbox 360 then we are witnessing the changing of the guard.  Sure the title will never be what Final Fantasy is. The new series has to grow more legs, I get it.  Except, impact is impact, and the last Final Fantasy game didn’t have the impact like the Leona Lewis marketing game blitz would have suggested. Does it mean the series is in the hole? No, I’d say it’s a dry spell, and a reboot can totally fix things before there is a further descent. Possibilities are endless if SquareEnix decides that a change is more than necessary. It’s a new wonderful day in gaming, SquareEnix has more than the resources to truly push this last part of the current gaming generation. Taking the steps to revitalize the Final Fantasy series now will only create even more anticipation, faith, and dollars for next generation. Final Fantasy can rise again.

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3 Comments

  1. Great article King and I agree with all the points you made. I believe you hit it on the head with Square Enix, they refuse to evolve or at least integrate a shift towards difference and rather stick with the tried and true. To me it breaks down to a failure in philosophy, Square Enix has history, but they have recently fallen into this pattern of announce, announce, announce and delay, release, delay. Square Enix which acquired Eidos last year has wayyyyyyyy to many games in it’s pipeline and not enough resources to devote adequately to each product. All of the following are projects in development: *New* Tomb Raider developed by Crystal Dynamics a subsidiary of Square Enix *New* Hitman 5 developed by IO Interactive a subsidiary of Square Enix *New* Deus Ex: Human Revolution developed by Eidos Montreal a subsidiary of Square Enix *New* Thief 4 developed by Eidos Montreal a subsidiary of Square Enix *New* Kingdom Hearts 3D: Dream Drop Distance developed by Square Enix *New* Final Fantasy XIII-2 developed by Square Enix Final Fantasy Type-0 (Formerly Agito) developed by Square Enix Final Fantasy Versus XIII developed by Square Enix Dragon Quest X no developer announced (Possibly Level 5 but just speculation) And just released Kingdom Hearts Re:coded ALL of those games with the exception to Versus XIII, Dragon Quest X and the recently released (US/EU) Kingdom Hearts Re:coded were to be released sometime this year. That’s ridiculous, i understand that Square Enix is a huge corporation but with all of the news that team members frequently stopped development on Versus to help push XIII along tells you all you need to know. They have way too many projects running simultaneously and it’s almost as if they’re competing against themselves. As for FF the series imo has turned from story driven, character depth and customization to graphics lust, massive back drops and linear gameplay. FFXII had a great theme and story along with characters in which had interesting back story and compelling characteristics. FFXII also had a completely different battle system from previous FFs which was welcomed. FFIII in all of it’s graphically presence had a weak story, forgettable characters and a battle system that was all flash and no substance. Focus and the little things and build outward. Until they get that correct there will be only the usual from the series which has been stale for quite some time now.

  2. Venomousfatman says:

    Honestly, I’m a big FF fan, and ultimately a fan of Square Enix’s work, but it is very true that they need to step their game up a bit. I did not hate FF XIII, but at the same time I don’t think that it was remotely better then either FF X or Lost Odyssey. Most of the best stuff I’ve seen from Square Enix gameplay wise has been on the portable systems. Examples being Dragon Quest IX, Final Fantasy Crystal Chronicles, and Dissidia Final Fantasy. Reason Being is because those are games that have a strong solo campaign and are now implementing Multiplayer elements to them that give so much more after completing the main story. I think that if Square Enix can take those different characteristics from those games, and build more on their foundation of a good campaign from games like FF XIII, then they can really get all the people giving them flack behind them once again.

  3. hus i alanya says:

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