5 Responses to “Resonance of Fate Japanese Opening Cinematic”

  • kepp123 says:

    Why can these bastard strike up conversations while falling to their deaths?

    The game looks alright…
    But I would have to know what there saying to get more into this.

    The town makes me wonder why they have it in a hexagon grid if your just going to run around the hole place anyway…. but i give it props cause it looks cuu.

    And the Battle system seems, idk it makes me wonder?
    Will i ever get bored of jumping in the air while enemies miss most of the time?
    Will the AI ever notice that ive jumped in the air and shot at them?
    Can the AI also jump in the air while im in the air to have like a little bitch fight up there?
    Why can i even jump in the air like that at all?
    Can i bust out a rambo without the though of getting instantly killed or harshly damaged?(that would make me wonder about the AI even more if i don’t get killed)

    i guess im going to have to rent it… i need these questions answered then ill buy it.

  • Da_Dios says:

    Yeah the jumping is throwing me off a bit.

    MattG is on his grind!

  • jthamind1 says:

    i pressed play on the gameplay video and made it to nine seconds before i couldn’t stomach it anymore. that shit looked horrible.

  • MattG says:

    Yeah, I’m not sold on it at all, but I’d like to see it do well as good JRPG’s are few and far between

  • kepp123 says:

    It seems like the whole jumping in the air thing sounded great on paper but then they fucked it up.

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