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OUR LATEST POSTS

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League of Legends hacker, Shane “Jason” Duffy reportedly had his house raided by the Australian Cybercrime Unit after several complaints by Riot Games. Duffy managed to get out of jail by posting his bail. At the first look, Duffy looks like just an ordinary PC guy. However, before he was caught, he was already making $1000 a day.

That’s a lot of cash! …And he has been doing this since 2012!

Back in 2012, a lot of hackers reportedly managed to gain access to League of Legends’ servers. They were able to access all of the transactions that were made in the game. Even with highly sophisticated encryptions, they were able to bypass it. Payment information, personal account information, and other options were at their disposal. This event was kept hidden until 2013, when players began to notice that their accounts have been blocked and some of them were even transferred to different places.

Duffy managed to get his hands on the account of a Senior Riot Employee through brute force attack. Using the Senior Riot employee’s password, he was able to create and install some kind of a backdoor software to monitor all processes happening inside Riot’s servers. Duffy and a group of hackers were able to filter and screen transactions and had access to over 24 million accounts.

However, Riot was able to shut it down and strengthen any possible loopholes that hackers might target next. But Duffy already got what he came for.

With access to over 24 million accounts, he created LoLip-op.com. LoLip-op.com is a service that allows players to pay and have any of those 24 million accounts knocked out of the game. Not only that, Duffy’s site also offered DDoS attacks to help players win the game just as easy as pie.

Duffy was not able to keep his profile low as he began bragging around Reddit. Police took him to custody and his trial takes place this 24th of July.

 

TheWorse releases his final Version 1.0 Watch Dogs mod

Watch Dogs has just been treated with a new mod (modification) developed by Federico Rojas, better known in the video game modding world as “TheWorse.” The final and stable version of the mod, called TheWorse Mod Version 1.0, will bring performance enhancements, additional NPCs (non-player character), and more.

In an apparent move to disable most in-game effects following the E3 2014 demos, this Watch Dogs mod, along with other mod versions, was revealed soon after the game was officially released. TheWorse Mod V1.0 focused on reviving the quality and vibrant graphics originally seen during the E3 2012 Watch Dogs demo. Aside from that, version 0.99 already provides volumetric light, better HDR effects, better wind physics, variable depth of field, among others – all of those will also be included in the final version.

In his blog post, Rojas has this to say about his recently released mod: “This is the last release of my modification. I did my best to improve graphics and performance as much as I could without degrading the quality. I’m going on vacation for 2 weeks tomorrow btw. I hope you guys enjoy the game.”

TheWorse also listed the full changelog that his Watch Dogs mod will carry over to the game:

Several changes and adjustments to the rain, speed, intensity, etc.

  • Normal, aiming and sprint camera dof distance increased.
  • Bloom for storms changed.
  • Colorgrading settings adjusted.
  • Complete black bug fixed.
  • Other small changes.

Rojas’ Watch Dogs mod comes in two variants: one with an HD texture pack from MaLDo (another modder) and one without it. The former is worth 770 MB while the latter is a 124-MB file. One of the more remarkable features of TheWorse’ mod is the inclusion of more NPCs. Watch Dogs had been advertised to have a dynamic, lively world, but players later found out that the game seems to be dull in some areas due to the lack of people roaming around.

If you want to learn more (details, support, etc.) about this new mod, go here. Download links for the final Watch Dogs TheWorse Mod V1.0 are available  from Guru3D.com.

RELATED:

Photo Credit:  http://watchdogs.ubi.com/

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The feud between Marvel Comics and DC Comics seems to be as old as time itself. There are those who would say that the feud should be long gone, and that it belongs to past days. This is true, if you take into account the new media—online media—that comics is currently using. However, it doesn’t mean that a feud as old as this will die; it just simply spills out into another form.

In this case, DC and Marvel’s age-old rivalry is spilling into the silver screen. This is true when Batman v Superman: Dawn of Justice suddenly postponed its release date into another date—this date being the same date as a yet-unknown release from Marvel Studios. Many people dismissed it as a mistake in releasing the movie, and didn’t see the venom behind it up until Marvel Studios announced the movie they were set to release, revealing it to be Captain America 3. This being said, both studios were unnerving in changing their release date, and the war was on.

This wasn’t the end of the ‘mix-up’. Rather, it was only the beginning, Whether or not it was coincidence, DC decided that the competition was on, and had begun to list-off their heroes one by one, coinciding or not with some releases coming from Marvel Studio. The list goes on. On May 2016, we have Batman v Superman: Dawn of Justice. On July of the same year, Shazam comes out. Christmas of that year, viewers will be gifted with Sandman. In May, July, and Christmas of the following year, Justice League, Wonder Woman, and the Flash/Green Lantern team-up movie will come out. Lastly, a follow up to Man of Steel will come out on May 2018.

coutesy of adamwithers/deviantart.net

coutesy of adamwithers/deviantart.net

The list was almost as good as confirmed, what with The Rock practically confirming it. The war wasn’t just between DC and Marvel; by extension, Warner Bros., who owns DC’s film rights and Marvel owners Disney are dragged into the competition as well. This is even further confirmed by Marvel’s announcement of yet-to-be-titled movies, 5 of which coincide with the release dates of DC films.

With their recent confirmation that they would not move Captain America 3’s release date, Marvel had just officially accepted DC’s challenge. Their films are as follows: we see Ant-Man on July 2015. Captain America 3 will come out on May 2016, followed by a likely Doctor Strange film on July 2016. In May, July, and November of 2017, three untitled films are set to come out. Expect to see three more to come out in July and November of 2018 and May of 2019, respectively.

With many of the dates overlapping, and Marvel refusing to move the release dates of some of its films, there seems to be an inevitable collision that both comic book publishers are headed for. Will Marvel be able to face-off with DC properly? There are still a lot of speculations, but in the end, it is the fans and the paying movie-goers who will benefit from this direct, head-on competition. Just think: two spectacular movies showing in one month! What else could be better?

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There are lots of players excited about the development of Elite: Dangerous. The game is considered as one of the coolest space games out there today. And today, the game devs are already looking forward to creating the game’s additional expansion packs.

The game is still on beta as of today. However, the developers behind Elite: Dangerous is planning to add an expansion set after launching the game. In a newsletter from the Elite developer, Frontier, they  stated:

“We plan to continue to significantly enhance the game via further expansions after the launch date, using the same incremental development philosophy that we’ve used so far,”

“Major new features will include planetary landings and even walking around inside ships, stations, and planet surfaces with time.” Frontier added.

All players who have a Lifetime Expansion Pass will have all significant expansion sets. For players who do not have it, it will be available for purchase by the time it is released.

However, planetary landings are not the only thing that you will  do in  Elite: Dangerous. With these expansion packs, you will be able to explore more around the game. There will be more options, more vehicles, more planets, and more things to enjoy.

Players of Elite: Dangerous will have  “rich and varied experiences” as described in the newsletter. Your entire trip around the game does not only limit to the landing pads or your ship’s cockpit, but you will also witness rich content on the surfaces, surface vehicles, and you can also drop some items and stash them there while exploring the vicinity. You can also take a peek around your cockpit, just like the ones they have on this video.

Creating these great expansion sets will be  tough work. It will take a huge amount of time and dedication to pull off something as huge as this. However, once it is out and playable, it will be worth everything.

“We believe that each stage will be incredible, and the result truly breathtaking. What you will see on the worlds will be a mix of procedurally generated content, particularly the landscapes, cloudscapes, compositions and so on, mixed with hand-crafted elements.” Frontier added

 

 

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For gamers, summer can be a very rough time of year.  The start of a new console generation coupled with highly anticipated games’ slow release schedule has made this summer even more difficult. But finally, things will start to pick  up next month, as evidenced by a strong lineup of games for PlayStation 3, PlayStation 4 and PlayStation Vita.

A list of games that are going to be released this August has been put together by PlayStationLifestyle, including dates and platforms. Although this year’s biggest games like Far Cry 4, Middle-earth: Shadow of Mordor and Dragon Age: Inquisition will not hit until fall, there would still be plenty of titles to tide PS fans over.

Metro Redux, Madden NFL 15 and Diablo 3 could be the most notable retail releases, but the PS Vita exclusive Hohokum and inFamous: First Light are also both worth keeping an eye on. Check the full list below.

 

Title: Metrico
Platform: PS Vita
Release Date: August 5

Title: Sacred
Platform/s:
PS3
Release Date:
August 5

Title: The Swapper
Platform/s:
PS3, PS4, PS Vita
Release Date:
 August 5

Title: Ultra Street Fighter IV
Platform/s:
PS3
Release Date:
August 5

Title: Disgaea 4: A Promise Revisited
Platform/s:
PS Vita
Release Date:
August 12

Title: Hohokum
Platform/s:
PS3, PS4, PS Vita
Release Date:
August 12

Title: Risen 3: Titan Lords
Platform/s:
PS3
Release Date:
August 12

Title: Diablo 3: Repear of Souls – Ultimate Evil Edition
Platform/s:
PS3, PS4
Release Date:
August 12

Title: Plants vs. Zombies: Garde Warfare
Platform/s:
PS3, PS4
Release Date:
August 12

Title: Sword Art Online: Hollow Fragment
Platform/s:
PS Vita
Release Date:
August 12

Title: Tales of Xillia 2
Platform/s:
PS3
Release Date:
August 12

Title: Dark Souls 2 – The Crown of the Old Iron King DLC
Platform/s:
PS3
Release Date:
August 26

Title: Hyperdimension Neptunia Re;Birth
Platform/s:
PS Vita
Release Date:
August 26

Title: Madden NFL 15
Platform/s:
PS3, PS4
Release Date:
August 26

Title: Metro Redux
Platform/s:
PS4
Release Date:
August 26

Title: Jet Car Stunts
Platform/s:
PS4
Release Date:
August (Undated)

Title: Killzone: Shadow Fall Intercept DLC Standalone
Platform/s:
PS4
Release Date:
August (Undated)

Title: Minecraft: PS Vita Editin
Platform/s:
PS Vita
Release Date:
August (Undated)

Title: Minecraft: PS4 Edition
Platform/s:
PS4
Release Date:
August (Undated)

 

Photo Source: https://www.facebook.com/PlayStation?ref=br_tf

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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The developer of Sims, Maxis, is reportedly looking for a senior designer that will work on their new project. Maxis has been around for a long time, developing games like SimCity, The Sims, and more. According to several sources, Maxis might be working on a new free-to-play MMO.

Once hired, the new senior designer will work on the game’s core systems. He/She will be defining its multiplayer game mechanics, game economies, and technology trees. For those who have rich ideas about MMORPG’s, here’s what you need to possess:

-          Applicants must have a deep knowledge and experience about social multiplayer games such as MMO’s.

-          Vast understanding of principles of game progression design, crafting trees, technology trees, character RPG-style leveling design and mathematical loot progression modelling (i.e. spreadsheet design skills are also needed)

-          Good grasp of simulation game design, including simulation loops, wants and needs driven behavior, and system pushback.

-          Knows how to weave Free-to-Play game mechanics with monetization in simple, natural, respectful ways.

-          Applicants must be aware of Maxis creativity and simulation games, including SimCity, The Sims, and Spore.

-          Knows game mechanics and understands other games in the creativity space, including Little Big Planet, Minecraft and its popular mods, Roblox, Disney Infinity, Project Spark, and other upcoming games with similar features.

 

Maxis is quite serious with this announcement as this will be their first free-to-play MMO. Since the last decade, Maxis is not really performing well. Reviews for their games were not actually impressive. Spore was considered a mess, Darkspore was even worse. SimCity was not actually that good. The Sims 4 requires premium membership to experience the entire features of the game and  access for various DLC purchases.

To turn this mishaps around, Maxis might need something new and refreshing. This free-to-play MMO might be their last chance to have a decent game that everyone might appreciate.

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