Archive for July, 2009
Playing the Role #3: Dragon Quest Selling Like Hot Cakes
In this episode:
*Dragon Quest success
* Dragon Age collector’s edition
* Valkyria Chronicles 2 on PSP
* and more!
Source: Little King’s Story – Famitsu
Man vs Wife, Episode 2
Another week, another battle of the sexes. This week in episode two of Man vs Wife, we dive into the world of MMA with UFC Undisputed 2009. Who will come out the victor between Zack and Camile Warren? Watch the video and see!
PSN Now Host to Ultimate Board Game Collections
PSN has now a host of a lot of board games for PSP that will be an added welcome to its service for those strategic fans. Ultimate Board Game Collections will make those long roads home a little more manageable. With 24 classics collected from all over the world in the palm of your hand. You cannot go wrong. Here’s the release: Read the rest of this entry »
Uncharted 2 Gold Rush Mode
Check out this video that was dropped from Comic-Con for Gold Rush mode. Pretty slick I say!
Stan Lee Appears in Marvel: Ultimate Alliance 2
Comic book legend Stan Lee has been making cameo appearances in almost every Marvel project. Now you can add video games to list. Activision wanted to give the fans something special this time around by adding the person that has co-created many of our favorite superheroes and villains. Also if that’s not enough, there’s contest information for fans. Here’s the release: Read the rest of this entry »
Left 4 Dead 2 at Comic-Con
Valve’s latest hit Left 4 Dead has been a roller coaster ride for horror and FPS fans alike. And Valve have responded with Left 4 Dead 2, with a whole new cast of characters, bosses and array of extra goodies that will satisfy fans of the hit new series from Valve. They’ve gotten more information on the new sequel. Here’s the release: Read the rest of this entry »
Never Trust Robots
I was sent a link to this video the other day. It’s pure 80’s MTV type shit but it’s cool.
The Value of Victory
Whether or not trophies and achievements are a good or bad thing has been a topic I’ve tossed around in my head for quite sometime. On one hand you get global recognition to an extent for your achievements. On the other you might find yourself ignoring certain aspects of games because there isn’t any incentive attached to your accomplishments.
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Iron Man 2 Teaser Dropped By Sega
Let the Iron Man 2 hype train begin! I thought the first game was nice for a movie tie-in game. Not to easy for the casual gamer though. Here’s the new teaser that Sega dropped today. Game is due out in 2010.
Sam Raimi to Direct Upcoming World of Warcraft Film

Do you like video game movies? No? Well despite how the majority of gamers feel about them, Hollywood is going to keep releasing them. That being said, you may recognize the name Sam Raimi (Evil Dead, Spider-Man). Well it’s just recently been announced that Raimi will be directing the upcoming World of Warcraft movie, check out the official press release below: Read the rest of this entry »
Gamer Chat: Blip74 & Torrence Debate System Loyalty & Native HD
I was chatting with blip74 from Gamesonsmash.com after he posed the question, “who would take a risk on a MS handlheld being that the console is so faulty?”. I’d like you to answer the question in the comment sections. Read the rest of this entry »
Davis Weekly 01
Premiere episode of Davis Weekly
* Why the new format?
* Unsung Heroes: Test Drive Unlimited (360)
* What’s On My Screen
* Beat Making 101
* Get Pwned!: Super Puzzle Fighter 2 Turbo HD
* Game Clips: Bayonetta
Review: Ghostbusters: The Video Game (PS3)

We all know the drill with movie games: they tend to stink. The general trend is that the game product is heavily rushed to coincide with, or come shortly after, the film’s launch; what generally results is a bodged job which happens to use a few of the film’s particular visual assets, typically not that well.
Atari and Terminal Reality were out to buck the movie-game losing streak with Ghostbusters, based on the fan-revered movies of that franchise. Given that the very first film hails from two and a half decades ago, the rush-deadline obviously isn’t an issue; the developer had plenty of time to craft this product to its source material. Yeah, right – you know all this. The real question is, how did they do?
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