If you noticed I have discussed a special feature that isn’t really new to the world of video games. In fact, Nintendo was the first to introduce this console feature in the N64 console but of course you had to buy it. It was called Expansion Pak, released in 1999. It improved more detailed graphics, had more modes, higher framerate, greater screen resolution and other goodies for Nintendo titles. This little feature was known has Forward-compatibility. It maybe returning to next generation consoles. Here’s the info:
It’s been roughly about ten years since Nintendo had released this beast of an add-on, but if those Nintendo diehards had this little gem, they had access to loads of other things that would make their friends envy. Forward-compatibility means to this new breed of console makers the ability to make their console worth customers dollars without having those fans sit on the sidelines because they are happy with the current console they have, and are not willing to move onto the next system just yet. Whether it be Sony, Microsoft, or Nintendo again. Imagine popping a game like Killzone 2 to find it’s playing better thanks to the features and hardware of the Playstation 4. Or how about playing Halo 3 and see the CGI that was shown on the trailer at E3 turn up in the actually gameplay, more cleaner, more features, better framerate for multiplayer, new motion control features. Reports have already in about Microsoft maybe buying the makers of 3DV.
Sources are also saying that Microsoft might be already testing this feature now that they don’t have to worry about the same problem they ran into with Nivida, and putting 100% Backward-compatibility into the Xbox 360, they own the rights to all the hardware that is in the machines. It would be interesting to see who will make the jump in the coming years. And who knows, maybe a new kind of console war on our hands.


veryy interesting, well i guess we will just have to wait and see what turns out from this ,it could only benefit us right ?
Sounds like a pretty interesting concept but the N64 actually had a extra port on the system for expansion (ram) needs. The only ports available on the current systems are the USB ports and seems like an odd port for really utilizing any extra ram memory. i for one wouldn’t want some kind of USB dongle hanging off of one of my USB ports. I can see the 60Gb PS3 doing a (Turbo Cache) style of upgrade via it’s SD slot or even the Wii doing the same but on the 360 all we have are USB ports. That’s not to say the USB can’t be used for that such feature because I am using my gaming notebook with a USB flash drive and it’s setup as Windows turbo cache. So it does work. I guess what I am trying to say is that even though this would be great for all gamers, I wouldn’t want to always have a USB flash drive popping out of my systems just to get a little more output. Not to mention that the programmers would essentially have to program each game with PC like GPU tweaks. LoL
I’ll see what develops in the near future, if there is anything here at all?
Great topic Torrence.
The Social Gamer
@JorgieX
its more about the games being able to run better on say the xbox 720…. or PS4…. no adding a chip like the N64 did….
Its a pretty cool concept that could add a little extra to your games and help you relive them… I remember hearing that MS was looking into this a while ago…..maybe we will see it sometime down the road.