The Bitbag Radio: 1v1 with Mahalo Daily VLOGIdol Finalist Andrea Rene

by Lee Yi

After a couple of weeks off, The Bitbag Radio returns with the 1v1 show, hosted by Jon Sitzman and Lee J. Yi with special guests Torrence Davis and HipHopGamer. This week’s episode includes an interview with one of the six finalists of Mahalo Daily VLOGIdol contest, Andrea Rene. The Bitbag officially supports her and hopes that she becomes the next host of the show. Veronica Belmont’s shoes are huge, but we believe that Andrea can fill them. Check out her episode on Wednesday and vote for her beginning Thursday. (UPDATE: Her episode has been posted).

Additional show notes included after the jump.
Topics:
- GTA IV (as if you haven’t heard enough)
- Iron Man / Bourne Conspiracy Demo
- Interview with Andrea Rene (pronounced Ann-dree-uh Ruh-nay), Mahalo Daily VLOGIdol finalist
- Warzone Podcast about Fanboys on Friday nights with Torrence Davis and HipHopGamer

Andrea Renee Links:
Mahalo VLOGIdol Profile
Mahalo Profile
Facebook
MySpace
Twitter
Vlaze
GotCast.com
Get the Daily
YouTube: Andrea Rene Hosting Reel

Not to be confused with Andre Renee (double E at the end of her name)

Song Credits:
“Jordan” by Buckethead Live at The Meridian
Pat Benetar - Hit Me With Your Best Shot

 
icon for podpress  1v1 #2: Play Now
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5 Responses to “The Bitbag Radio: 1v1 with Mahalo Daily VLOGIdol Finalist Andrea Rene”

  1. Awesome show, guys.

  2. Good show, quite enjoyed listening to that as i was doing paperwork at my desk.

    I do however find myself disagreeing with the Bourne Conspiracy demo, i thought it was awful dire pap.

    The flow is totally broken by the numerous quick-time events, but worse is the fact it keeps robbing you of any freedom to play as you’d like; maybe that was ok last century, but i expect more now.

    For example: when you’re running about with guns, if an enemy appears who is unarmed you instantly put away your gun, and go fisty-cuffs. I tried backing off for ages (there’s no way to disengage melee-mode apparently), and managed to get them caught on some crates and open up some distance, but it still wouldnt let me pull out my gun to shoot these unarmed fools :suicide: Ditto the sniper bit, or trying to avoid marines as you work you way up the stairs. Compare this to Drakes, which had very decent gun and melee combat, and it seems like they are trying to ram an interactive movie down your throat and really limit your options.

    Do i even need to go near the driving section? If anyone can justify that pile of drivel i’d be surprised. Nope, not impressed in the least. Maybe the full game will sort some of this out, but it appears to be a stylistic choice re: game-flow. Might be ok when it hits the bargin-bins next winter and there’s sod-all else out, but £40… Obviously that is my opinion, and i can respect that some people might like the tone taken with the demo.

  3. That’s all fine and dandy, Zed, but what we really want to know is what you thought of Andrea, you wanker.

  4. Is she watching?

    Should i say something polite like “For someone i’ve never met, she seems like a delightful woman, with insightful comments and a genuine interest in gaming”?

    Or should i say “I’d go mental on her like a bitch in heat, and she’s not tripping on drugs - which is a first for a female on the Bitbag podcasts!”…

    BTW the video link above of her interview seems to be broken too :(

  5. Which video link? Both text links seem to be working for me.

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