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	<title>Comments on: Impressions:  Stranglehold</title>
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		<title>By: I am x-box Fan &#187; Stranglehold: how to make a kick-arse demo, by Midway</title>
		<link>http://www.thebitbag.com/2007/08/08/impressions-stranglehold/comment-page-1/#comment-992</link>
		<dc:creator>I am x-box Fan &#187; Stranglehold: how to make a kick-arse demo, by Midway</dc:creator>
		<pubDate>Fri, 16 Nov 2007 14:53:21 +0000</pubDate>
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		<description>[...] read more &#124; digg story [...]</description>
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		<title>By: Jon Sitzman</title>
		<link>http://www.thebitbag.com/2007/08/08/impressions-stranglehold/comment-page-1/#comment-771</link>
		<dc:creator>Jon Sitzman</dc:creator>
		<pubDate>Wed, 08 Aug 2007 20:11:27 +0000</pubDate>
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		<description>I agree in pretty much every point.  Fantastic, phenomenal demo.  I don&#039;t even mind the vanishing bodies, if it means the framerate will stay rock-solid for the final game.  Right now it needs a little work, if only on the cover sequences.

Speaking of cover, the cover mechanic is underutilized.  It only works near corners and some waist-height obstructions.  Should work more places!  Other than that, no complaints with the mechanics so far.  I do wonder how they&#039;re going to handle the slo-mo power for multiplayer, but I&#039;ll give benefit of doubt at this point.  If nothing else the single player game looks superlative.

Oh, and T-Bone?  THIS IS WHAT A FREAKING UNREAL ENGINE GAME IS SUPPOSED TO LOOK LIKE.  Compare this to Fatal Inertia and FI looks painfully last-gen!</description>
		<content:encoded><![CDATA[<p>I agree in pretty much every point.  Fantastic, phenomenal demo.  I don&#8217;t even mind the vanishing bodies, if it means the framerate will stay rock-solid for the final game.  Right now it needs a little work, if only on the cover sequences.</p>
<p>Speaking of cover, the cover mechanic is underutilized.  It only works near corners and some waist-height obstructions.  Should work more places!  Other than that, no complaints with the mechanics so far.  I do wonder how they&#8217;re going to handle the slo-mo power for multiplayer, but I&#8217;ll give benefit of doubt at this point.  If nothing else the single player game looks superlative.</p>
<p>Oh, and T-Bone?  THIS IS WHAT A FREAKING UNREAL ENGINE GAME IS SUPPOSED TO LOOK LIKE.  Compare this to Fatal Inertia and FI looks painfully last-gen!</p>
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